YIUILoopHelper.cs 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778
  1. using System;
  2. namespace ET.Client
  3. {
  4. public static class YIUILoopHelper
  5. {
  6. public static void Renderer(Type rendererType, Entity self, Entity item, object data, int index, bool select)
  7. {
  8. var iEventSystems = EntitySystemSingleton.Instance.TypeSystems.GetSystems(self.GetType(), rendererType);
  9. if (iEventSystems is not { Count: > 0 })
  10. {
  11. Log.Error($"类:{self.GetType().Name} Item:{item.GetType().Name} Data:{data.GetType().Name} 没有具体实现的事件 IYIUILoopRenderer 请检查");
  12. return;
  13. }
  14. foreach (IYIUILoopRenderer eventSystem in iEventSystems)
  15. {
  16. try
  17. {
  18. eventSystem.Renderer(self, item, data, index, select);
  19. return;
  20. }
  21. catch (Exception e)
  22. {
  23. Log.Error($"类:{self.GetType().Name} Item:{item.GetType().Name} Data:{data.GetType().Name} 事件回调错误 IYIUILoopRenderer 请检查 {e.Message}");
  24. }
  25. }
  26. }
  27. public static void OnClick(Type onclickType, Entity self, Entity item, object data, int index, bool select)
  28. {
  29. var iEventSystems = EntitySystemSingleton.Instance.TypeSystems.GetSystems(self.GetType(), onclickType);
  30. if (iEventSystems is not { Count: > 0 })
  31. {
  32. Log.Error($"类:{self.GetType().Name} Item:{item.GetType().Name} Data:{data.GetType().Name} 没有具体实现的事件 IYIUILoopOnClick 请检查");
  33. return;
  34. }
  35. foreach (IYIUILoopOnClick eventSystem in iEventSystems)
  36. {
  37. try
  38. {
  39. eventSystem.OnClick(self, item, data, index, select);
  40. return;
  41. }
  42. catch (Exception e)
  43. {
  44. Log.Error($"类:{self.GetType().Name} Item:{item.GetType().Name} Data:{data.GetType().Name} 事件回调错误 IYIUILoopOnClick 请检查 {e.Message}");
  45. }
  46. }
  47. }
  48. public static bool OnClickCheck(Type onclickCheckType, Entity self, Entity item, object data, int index, bool select)
  49. {
  50. var iEventSystems = EntitySystemSingleton.Instance.TypeSystems.GetSystems(self.GetType(), onclickCheckType);
  51. if (iEventSystems is not { Count: > 0 })
  52. {
  53. Log.Error($"类:{self.GetType().Name} Item:{item.GetType().Name} Data:{data.GetType().Name} 没有具体实现的事件 IYIUILoopOnClickCheck 请检查");
  54. return false;
  55. }
  56. foreach (IYIUILoopOnClickCheck eventSystem in iEventSystems)
  57. {
  58. try
  59. {
  60. return eventSystem.OnClickCheck(self, item, data, index, select);
  61. }
  62. catch (Exception e)
  63. {
  64. Log.Error($"类:{self.GetType().Name} Item:{item.GetType().Name} Data:{data.GetType().Name} 事件回调错误 IYIUILoopOnClick 请检查 {e.Message}");
  65. return false;
  66. }
  67. }
  68. return false;
  69. }
  70. }
  71. }