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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using ILRuntime.CLR.Method;
- using ILRuntime.CLR.TypeSystem;
- using UnityEngine;
- namespace Model
- {
- public static class DllHelper
- {
- public static Assembly LoadHotfixAssembly()
- {
- GameObject code = (GameObject)Resources.Load("Code");
- byte[] assBytes = code.Get<TextAsset>("Hotfix.dll").bytes;
- byte[] mdbBytes = code.Get<TextAsset>("Hotfix.dll.mdb").bytes;
- Assembly assembly = Assembly.Load(assBytes, mdbBytes);
- return assembly;
- }
- public static Type[] GetHotfixTypes()
- {
- ILRuntime.Runtime.Enviorment.AppDomain appDomain = Init.Instance.AppDomain;
- if (appDomain == null)
- {
- return new Type[0];
- }
-
- List<Type> types = new List<Type>();
- foreach (IType type in appDomain.LoadedTypes.Values.ToArray())
- {
- types.Add(type.ReflectionType);
- }
- return types.ToArray();
- }
- public static Type[] GetMonoTypes()
- {
- List<Type> types = new List<Type>();
- foreach (Assembly assembly in AssemblyManager.Instance.GetAll())
- {
- types.AddRange(assembly.GetTypes());
- }
- return types.ToArray();
- }
- public static IMethod[] GetMethodInfo(string typeName)
- {
- ILRuntime.Runtime.Enviorment.AppDomain appDomain = Init.Instance.AppDomain;
- if (appDomain == null)
- {
- return new IMethod[0];
- }
-
- return appDomain.GetType(typeName).GetMethods().ToArray();
- }
- public static IType GetType(string typeName)
- {
- return Init.Instance.AppDomain.GetType(typeName);
- }
- }
- }
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