AMActorHandler.cs 2.8 KB

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  1. using System;
  2. using System.Threading.Tasks;
  3. namespace ETModel
  4. {
  5. public abstract class AMActorHandler<E, Message>: IMActorHandler where E: Entity where Message : class
  6. {
  7. protected abstract Task Run(E entity, Message message);
  8. public async Task Handle(Session session, Entity entity, ActorRequest actorRequest, object message)
  9. {
  10. Message msg = message as Message;
  11. if (msg == null)
  12. {
  13. Log.Error($"消息类型转换错误: {message.GetType().FullName} to {typeof (Message).Name}");
  14. return;
  15. }
  16. E e = entity as E;
  17. if (e == null)
  18. {
  19. Log.Error($"Actor类型转换错误: {entity.GetType().Name} to {typeof(E).Name}");
  20. return;
  21. }
  22. await this.Run(e, msg);
  23. // 等回调回来,session可以已经断开了,所以需要判断session id是否为0
  24. if (session.IsDisposed)
  25. {
  26. return;
  27. }
  28. ActorResponse response = new ActorResponse();
  29. session.Reply(response);
  30. }
  31. public Type GetMessageType()
  32. {
  33. return typeof (Message);
  34. }
  35. }
  36. public abstract class AMActorRpcHandler<E, Request, Response>: IMActorHandler where E: Entity where Request: class, IActorRequest where Response : class, IActorResponse
  37. {
  38. protected static void ReplyError(Response response, Exception e, Action<Response> reply)
  39. {
  40. Log.Error(e.ToString());
  41. response.Error = ErrorCode.ERR_RpcFail;
  42. response.Message = e.ToString();
  43. reply(response);
  44. }
  45. protected abstract Task Run(E unit, Request message, Action<Response> reply);
  46. public async Task Handle(Session session, Entity entity, ActorRequest actorRequest, object message)
  47. {
  48. try
  49. {
  50. Request request = message as Request;
  51. if (request == null)
  52. {
  53. Log.Error($"消息类型转换错误: {message.GetType().FullName} to {typeof (Request).Name}");
  54. return;
  55. }
  56. E e = entity as E;
  57. if (e == null)
  58. {
  59. Log.Error($"Actor类型转换错误: {entity.GetType().Name} to {typeof(E).Name}");
  60. return;
  61. }
  62. int rpcId = request.RpcId;
  63. await this.Run(e, request, response =>
  64. {
  65. // 等回调回来,session可以已经断开了,所以需要判断session id是否为0
  66. if (session.IsDisposed)
  67. {
  68. return;
  69. }
  70. response.RpcId = rpcId;
  71. OpcodeTypeComponent opcodeTypeComponent = session.Network.Entity.GetComponent<OpcodeTypeComponent>();
  72. ushort opcode = opcodeTypeComponent.GetOpcode(response.GetType());
  73. byte[] repsponseBytes = session.Network.MessagePacker.SerializeToByteArray(response);
  74. ActorResponse actorResponse = new ActorResponse
  75. {
  76. Flag = 0x01,
  77. Op = opcode,
  78. AMessage = repsponseBytes
  79. };
  80. actorResponse.RpcId = actorRequest.RpcId;
  81. session.Reply(actorResponse);
  82. });
  83. }
  84. catch (Exception e)
  85. {
  86. throw new Exception($"解释消息失败: {message.GetType().FullName}", e);
  87. }
  88. }
  89. public Type GetMessageType()
  90. {
  91. return typeof (Request);
  92. }
  93. }
  94. }