PlayerComponent.cs 230 B

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. namespace ET.Server
  4. {
  5. public class PlayerComponent : Entity, IAwake, IDestroy
  6. {
  7. public readonly Dictionary<long, Player> idPlayers = new Dictionary<long, Player>();
  8. }
  9. }