UILoading.prefab 7.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1173942238304288
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 224850331409010544}
  12. - component: {fileID: 222360589368841156}
  13. - component: {fileID: 114379447962377268}
  14. m_Layer: 5
  15. m_Name: Text
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &224850331409010544
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1173942238304288}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 353901466901045578}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 713, y: 394}
  38. m_SizeDelta: {x: 100, y: 40}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &222360589368841156
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1173942238304288}
  47. m_CullTransparentMesh: 0
  48. --- !u!114 &114379447962377268
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1173942238304288}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  62. m_RaycastTarget: 1
  63. m_OnCullStateChanged:
  64. m_PersistentCalls:
  65. m_Calls: []
  66. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  67. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  68. m_FontData:
  69. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  70. m_FontSize: 36
  71. m_FontStyle: 0
  72. m_BestFit: 0
  73. m_MinSize: 3
  74. m_MaxSize: 40
  75. m_Alignment: 4
  76. m_AlignByGeometry: 0
  77. m_RichText: 1
  78. m_HorizontalOverflow: 0
  79. m_VerticalOverflow: 0
  80. m_LineSpacing: 1
  81. m_Text: 0%
  82. --- !u!1 &1386170326414932
  83. GameObject:
  84. m_ObjectHideFlags: 0
  85. m_CorrespondingSourceObject: {fileID: 0}
  86. m_PrefabInstance: {fileID: 0}
  87. m_PrefabAsset: {fileID: 0}
  88. serializedVersion: 6
  89. m_Component:
  90. - component: {fileID: 224438795553994780}
  91. - component: {fileID: 3051331396555088378}
  92. - component: {fileID: 3051331396555088325}
  93. - component: {fileID: 3051331396555088324}
  94. - component: {fileID: 114850350457908736}
  95. m_Layer: 5
  96. m_Name: UILoading
  97. m_TagString: Untagged
  98. m_Icon: {fileID: 0}
  99. m_NavMeshLayer: 0
  100. m_StaticEditorFlags: 0
  101. m_IsActive: 1
  102. --- !u!224 &224438795553994780
  103. RectTransform:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 1386170326414932}
  109. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  110. m_LocalPosition: {x: 0, y: 0, z: 0}
  111. m_LocalScale: {x: 0, y: 0, z: 0}
  112. m_Children:
  113. - {fileID: 353901466901045578}
  114. m_Father: {fileID: 0}
  115. m_RootOrder: 0
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. m_AnchorMin: {x: 0, y: 0}
  118. m_AnchorMax: {x: 0, y: 0}
  119. m_AnchoredPosition: {x: 0, y: 0}
  120. m_SizeDelta: {x: 0, y: 0}
  121. m_Pivot: {x: 0, y: 0}
  122. --- !u!223 &3051331396555088378
  123. Canvas:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 1386170326414932}
  129. m_Enabled: 1
  130. serializedVersion: 3
  131. m_RenderMode: 1
  132. m_Camera: {fileID: 0}
  133. m_PlaneDistance: 100
  134. m_PixelPerfect: 1
  135. m_ReceivesEvents: 1
  136. m_OverrideSorting: 0
  137. m_OverridePixelPerfect: 0
  138. m_SortingBucketNormalizedSize: 0
  139. m_AdditionalShaderChannelsFlag: 0
  140. m_SortingLayerID: 0
  141. m_SortingOrder: 1
  142. m_TargetDisplay: 0
  143. --- !u!114 &3051331396555088325
  144. MonoBehaviour:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 1386170326414932}
  150. m_Enabled: 1
  151. m_EditorHideFlags: 0
  152. m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  153. m_Name:
  154. m_EditorClassIdentifier:
  155. m_UiScaleMode: 1
  156. m_ReferencePixelsPerUnit: 100
  157. m_ScaleFactor: 1
  158. m_ReferenceResolution: {x: 1920, y: 1080}
  159. m_ScreenMatchMode: 0
  160. m_MatchWidthOrHeight: 0.5
  161. m_PhysicalUnit: 3
  162. m_FallbackScreenDPI: 96
  163. m_DefaultSpriteDPI: 96
  164. m_DynamicPixelsPerUnit: 1
  165. --- !u!114 &3051331396555088324
  166. MonoBehaviour:
  167. m_ObjectHideFlags: 0
  168. m_CorrespondingSourceObject: {fileID: 0}
  169. m_PrefabInstance: {fileID: 0}
  170. m_PrefabAsset: {fileID: 0}
  171. m_GameObject: {fileID: 1386170326414932}
  172. m_Enabled: 1
  173. m_EditorHideFlags: 0
  174. m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  175. m_Name:
  176. m_EditorClassIdentifier:
  177. m_IgnoreReversedGraphics: 1
  178. m_BlockingObjects: 0
  179. m_BlockingMask:
  180. serializedVersion: 2
  181. m_Bits: 4294967295
  182. --- !u!114 &114850350457908736
  183. MonoBehaviour:
  184. m_ObjectHideFlags: 0
  185. m_CorrespondingSourceObject: {fileID: 0}
  186. m_PrefabInstance: {fileID: 0}
  187. m_PrefabAsset: {fileID: 0}
  188. m_GameObject: {fileID: 1386170326414932}
  189. m_Enabled: 1
  190. m_EditorHideFlags: 0
  191. m_Script: {fileID: 11500000, guid: 502d8cafd6a5a0447ab1db9a24cdcb10, type: 3}
  192. m_Name:
  193. m_EditorClassIdentifier:
  194. data:
  195. - key: Text
  196. gameObject: {fileID: 1173942238304288}
  197. --- !u!1 &572237328476073730
  198. GameObject:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. serializedVersion: 6
  204. m_Component:
  205. - component: {fileID: 353901466901045578}
  206. - component: {fileID: 352265930689500616}
  207. - component: {fileID: 460403580704181360}
  208. m_Layer: 5
  209. m_Name: Pannel
  210. m_TagString: Untagged
  211. m_Icon: {fileID: 0}
  212. m_NavMeshLayer: 0
  213. m_StaticEditorFlags: 0
  214. m_IsActive: 1
  215. --- !u!224 &353901466901045578
  216. RectTransform:
  217. m_ObjectHideFlags: 0
  218. m_CorrespondingSourceObject: {fileID: 0}
  219. m_PrefabInstance: {fileID: 0}
  220. m_PrefabAsset: {fileID: 0}
  221. m_GameObject: {fileID: 572237328476073730}
  222. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  223. m_LocalPosition: {x: 0, y: 0, z: 0}
  224. m_LocalScale: {x: 1.4300494, y: 1.4300494, z: 1.4300494}
  225. m_Children:
  226. - {fileID: 224850331409010544}
  227. m_Father: {fileID: 224438795553994780}
  228. m_RootOrder: 0
  229. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  230. m_AnchorMin: {x: 0, y: 0}
  231. m_AnchorMax: {x: 1, y: 1}
  232. m_AnchoredPosition: {x: -960.2782, y: -539.8436}
  233. m_SizeDelta: {x: -1920.5563, y: -1079.6873}
  234. m_Pivot: {x: 0.5, y: 0.5}
  235. --- !u!222 &352265930689500616
  236. CanvasRenderer:
  237. m_ObjectHideFlags: 0
  238. m_CorrespondingSourceObject: {fileID: 0}
  239. m_PrefabInstance: {fileID: 0}
  240. m_PrefabAsset: {fileID: 0}
  241. m_GameObject: {fileID: 572237328476073730}
  242. m_CullTransparentMesh: 0
  243. --- !u!114 &460403580704181360
  244. MonoBehaviour:
  245. m_ObjectHideFlags: 0
  246. m_CorrespondingSourceObject: {fileID: 0}
  247. m_PrefabInstance: {fileID: 0}
  248. m_PrefabAsset: {fileID: 0}
  249. m_GameObject: {fileID: 572237328476073730}
  250. m_Enabled: 1
  251. m_EditorHideFlags: 0
  252. m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  253. m_Name:
  254. m_EditorClassIdentifier:
  255. m_Material: {fileID: 0}
  256. m_Color: {r: 1, g: 1, b: 1, a: 1}
  257. m_RaycastTarget: 0
  258. m_OnCullStateChanged:
  259. m_PersistentCalls:
  260. m_Calls: []
  261. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
  262. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  263. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  264. m_Type: 1
  265. m_PreserveAspect: 0
  266. m_FillCenter: 1
  267. m_FillMethod: 4
  268. m_FillAmount: 1
  269. m_FillClockwise: 1
  270. m_FillOrigin: 0
  271. m_UseSpriteMesh: 0