DtCrowdAgentState.cs 476 B

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  1. namespace DotRecast.Detour.Crowd
  2. {
  3. /// The type of navigation mesh polygon the agent is currently traversing.
  4. /// @ingroup crowd
  5. public enum DtCrowdAgentState
  6. {
  7. DT_CROWDAGENT_STATE_INVALID,
  8. /// < The agent is not in a valid state.
  9. DT_CROWDAGENT_STATE_WALKING,
  10. /// < The agent is traversing a normal navigation mesh polygon.
  11. DT_CROWDAGENT_STATE_OFFMESH, /// < The agent is traversing an off-mesh connection.
  12. };
  13. }