DtObstacleCircle.cs 664 B

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  1. using DotRecast.Core;
  2. namespace DotRecast.Detour.Crowd
  3. {
  4. /// < Max number of adaptive rings.
  5. public class DtObstacleCircle
  6. {
  7. /** Position of the obstacle */
  8. public RcVec3f p = new RcVec3f();
  9. /** Velocity of the obstacle */
  10. public RcVec3f vel = new RcVec3f();
  11. /** Velocity of the obstacle */
  12. public RcVec3f dvel = new RcVec3f();
  13. /** Radius of the obstacle */
  14. public float rad;
  15. /** Use for side selection during sampling. */
  16. public RcVec3f dp = new RcVec3f();
  17. /** Use for side selection during sampling. */
  18. public RcVec3f np = new RcVec3f();
  19. }
  20. }