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- using DotRecast.Core;
- namespace DotRecast.Detour.Crowd
- {
- /// < Max number of adaptive rings.
- public class DtObstacleCircle
- {
- /** Position of the obstacle */
- public RcVec3f p = new RcVec3f();
- /** Velocity of the obstacle */
- public RcVec3f vel = new RcVec3f();
- /** Velocity of the obstacle */
- public RcVec3f dvel = new RcVec3f();
- /** Radius of the obstacle */
- public float rad;
- /** Use for side selection during sampling. */
- public RcVec3f dp = new RcVec3f();
- /** Use for side selection during sampling. */
- public RcVec3f np = new RcVec3f();
- }
- }
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