OuterMessage.cs 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156
  1. using System.Collections.Generic;
  2. using ProtoBuf;
  3. namespace Model
  4. {
  5. [ProtoContract]
  6. [Message(Opcode.C2R_Login)]
  7. public class C2R_Login: ARequest
  8. {
  9. [ProtoMember(1)]
  10. public string Account;
  11. [ProtoMember(2)]
  12. public string Password;
  13. }
  14. [ProtoContract]
  15. [Message(Opcode.R2C_Login)]
  16. public class R2C_Login: AResponse
  17. {
  18. [ProtoMember(1)]
  19. public string Address { get; set; }
  20. [ProtoMember(2)]
  21. public long Key { get; set; }
  22. }
  23. [ProtoContract]
  24. [Message(Opcode.C2G_LoginGate)]
  25. public class C2G_LoginGate: ARequest
  26. {
  27. [ProtoMember(1)]
  28. public long Key;
  29. }
  30. [ProtoContract]
  31. [Message(Opcode.G2C_LoginGate)]
  32. public class G2C_LoginGate: AResponse
  33. {
  34. [ProtoMember(1)]
  35. public long PlayerId;
  36. }
  37. [Message(Opcode.Actor_Test)]
  38. public class Actor_Test : AActorMessage
  39. {
  40. public string Info;
  41. }
  42. [Message(Opcode.Actor_TestRequest)]
  43. public class Actor_TestRequest : AActorRequest
  44. {
  45. public string request;
  46. }
  47. [Message(Opcode.Actor_TestResponse)]
  48. public class Actor_TestResponse : AActorResponse
  49. {
  50. public string response;
  51. }
  52. [Message(Opcode.Actor_TransferRequest)]
  53. public class Actor_TransferRequest : AActorRequest
  54. {
  55. public int MapIndex;
  56. }
  57. [Message(Opcode.Actor_TransferResponse)]
  58. public class Actor_TransferResponse : AActorResponse
  59. {
  60. }
  61. [ProtoContract]
  62. [Message(Opcode.C2G_EnterMap)]
  63. public class C2G_EnterMap: ARequest
  64. {
  65. }
  66. [ProtoContract]
  67. [Message(Opcode.G2C_EnterMap)]
  68. public class G2C_EnterMap: AResponse
  69. {
  70. [ProtoMember(1)]
  71. public long UnitId;
  72. [ProtoMember(2)]
  73. public int Count;
  74. }
  75. [ProtoContract]
  76. public class UnitInfo
  77. {
  78. [ProtoMember(1)]
  79. public long UnitId;
  80. [ProtoMember(2)]
  81. public int X;
  82. [ProtoMember(3)]
  83. public int Z;
  84. }
  85. [ProtoContract]
  86. [Message(Opcode.Actor_CreateUnits)]
  87. public class Actor_CreateUnits : AActorMessage
  88. {
  89. [ProtoMember(1)]
  90. public List<UnitInfo> Units = new List<UnitInfo>();
  91. }
  92. public struct FrameMessageInfo
  93. {
  94. public long Id;
  95. public AMessage Message;
  96. }
  97. [ProtoContract]
  98. [Message(Opcode.FrameMessage)]
  99. public class FrameMessage : AActorMessage
  100. {
  101. [ProtoMember(1)]
  102. public int Frame;
  103. [ProtoMember(2)]
  104. public List<AFrameMessage> Messages = new List<AFrameMessage>();
  105. }
  106. [ProtoContract]
  107. [Message(Opcode.Frame_ClickMap)]
  108. public class Frame_ClickMap: AFrameMessage
  109. {
  110. [ProtoMember(1)]
  111. public int X;
  112. [ProtoMember(2)]
  113. public int Z;
  114. }
  115. [Message(Opcode.C2M_Reload)]
  116. public class C2M_Reload: ARequest
  117. {
  118. public AppType AppType;
  119. }
  120. [Message(Opcode.M2C_Reload)]
  121. public class M2C_Reload: AResponse
  122. {
  123. }
  124. [Message(Opcode.C2R_Ping)]
  125. public class C2R_Ping: ARequest
  126. {
  127. }
  128. [Message(Opcode.R2C_Ping)]
  129. public class R2C_Ping: AResponse
  130. {
  131. }
  132. }