Server.Model.csproj 4.8 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>netcoreapp2.0</TargetFramework>
  4. <AssemblyName>Model</AssemblyName>
  5. <RootNamespace>Model</RootNamespace>
  6. </PropertyGroup>
  7. <PropertyGroup>
  8. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  9. </PropertyGroup>
  10. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
  11. <DefineConstants>TRACE;DEBUG;NETCOREAPP2_0;SERVER</DefineConstants>
  12. <OutputPath>bin\Debug\..\..\..\..\Bin\</OutputPath>
  13. </PropertyGroup>
  14. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
  15. <DefineConstants>TRACE;RELEASE;NETCOREAPP2_0;SERVER</DefineConstants>
  16. <OutputPath>bin\Release\..\..\..\..\Bin\</OutputPath>
  17. </PropertyGroup>
  18. <ItemGroup>
  19. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\AActorMessage.cs" Link="Base\Message\AActorMessage.cs" />
  20. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\AMessage.cs" Link="Base\Message\AMessage.cs" />
  21. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\AppType.cs" Link="Message\AppType.cs" />
  22. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\IMessageDispatcher.cs" Link="Message\IMessageDispatcher.cs" />
  23. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\IMessagePacker.cs" Link="Message\IMessagePacker.cs" />
  24. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\MessageInfo.cs" Link="Base\Message\MessageInfo.cs" />
  25. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\MongoPacker.cs" Link="Message\MongoPacker.cs" />
  26. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\ProtobufPacker.cs" Link="Message\ProtobufPacker.cs" />
  27. <Compile Include="..\..\Unity\Assets\Scripts\Base\Message\RpcException.cs" Link="Message\RpcException.cs" />
  28. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\Component.cs" Link="Base\Object\Component.cs" />
  29. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\ComponentFactory.cs" Link="Base\Object\ComponentFactory.cs" />
  30. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\Disposer.cs" Link="Base\Object\Disposer.cs" />
  31. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\Entity.cs" Link="Base\Object\Entity.cs" />
  32. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\EntityFactory.cs" Link="Base\Object\EntityFactory.cs" />
  33. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\IAwake.cs" Link="Base\Object\IAwake.cs" />
  34. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\ILateUpdate.cs" Link="Base\Object\ILateUpdate.cs" />
  35. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\ILoad.cs" Link="Base\Object\ILoad.cs" />
  36. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\ISerializeToEntity.cs" Link="Base\Object\ISerializeToEntity.cs" />
  37. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\IStart.cs" Link="Base\Object\IStart.cs" />
  38. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\IUpdate.cs" Link="Base\Object\IUpdate.cs" />
  39. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\Object.cs" Link="Base\Object\Object.cs" />
  40. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\ObjectEventAttribute.cs" Link="Base\Object\ObjectEventAttribute.cs" />
  41. <Compile Include="..\..\Unity\Assets\Scripts\Base\Object\ObjectPool.cs" Link="Base\Object\ObjectPool.cs" />
  42. <Compile Include="..\..\Unity\Assets\Scripts\Component\ConfigComponent.cs" Link="Component\ConfigComponent.cs" />
  43. <Compile Include="..\..\Unity\Assets\Scripts\Component\NetworkComponent.cs" Link="Component\NetworkComponent.cs" />
  44. <Compile Include="..\..\Unity\Assets\Scripts\Component\TimerComponent.cs" Link="Component\TimerComponent.cs" />
  45. <Compile Include="..\..\Unity\Assets\Scripts\Entity\Message\Opcode.cs" Link="Entity\Message\Opcode.cs" />
  46. <Compile Include="..\..\Unity\Assets\Scripts\Entity\Message\OuterMessage.cs" Link="Entity\Message\OuterMessage.cs" />
  47. <Compile Include="..\..\Unity\Assets\Scripts\Entity\Session.cs" Link="Entity\Session.cs" />
  48. <Compile Include="..\..\Unity\Assets\Scripts\Helper\MongoHelper.cs" Link="Helper\MongoHelper.cs" />
  49. </ItemGroup>
  50. <ItemGroup>
  51. <PackageReference Include="CommandLineParser" Version="2.1.1-beta" />
  52. <PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
  53. <PackageReference Include="SharpZipLib" Version="1.0.0-alpha2" />
  54. </ItemGroup>
  55. <ItemGroup>
  56. <ProjectReference Include="..\Base\Server.Base.csproj" />
  57. <ProjectReference Include="..\ThirdParty\MongodbDriver\DotNetCoreDriver\MongoDB.Bson\MongoDB.Bson.csproj" />
  58. <ProjectReference Include="..\ThirdParty\MongodbDriver\DotNetCoreDriver\MongoDB.Driver.Core\MongoDB.Driver.Core.csproj" />
  59. <ProjectReference Include="..\ThirdParty\MongodbDriver\DotNetCoreDriver\MongoDB.Driver\MongoDB.Driver.csproj" />
  60. </ItemGroup>
  61. </Project>