UnityVS.Unity.CSharp.Plugins.csproj 7.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.20506</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{D526745B-AD5E-90C8-810D-631401465D12}</ProjectGuid>
  9. <OutputType>Library</OutputType>
  10. <RootNamespace></RootNamespace>
  11. <AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
  12. <FileAlignment>512</FileAlignment>
  13. <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  14. <TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
  15. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  16. <TargetFrameworkProfile>Unity Subset v3.5</TargetFrameworkProfile>
  17. <CompilerResponseFile></CompilerResponseFile>
  18. <UnityProjectType>GamePlugins:3</UnityProjectType>
  19. <UnityBuildTarget>StandaloneWindows:5</UnityBuildTarget>
  20. <UnityVersion>4.6.1f1</UnityVersion>
  21. </PropertyGroup>
  22. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  23. <DebugType>pdbonly</DebugType>
  24. <Optimize>false</Optimize>
  25. <OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
  26. <ErrorReport>prompt</ErrorReport>
  27. <WarningLevel>4</WarningLevel>
  28. <DefineConstants>DEBUG;TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
  29. </PropertyGroup>
  30. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  31. <DebugType>pdbonly</DebugType>
  32. <Optimize>false</Optimize>
  33. <OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
  34. <ErrorReport>prompt</ErrorReport>
  35. <WarningLevel>4</WarningLevel>
  36. <DefineConstants>TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
  37. </PropertyGroup>
  38. <ItemGroup>
  39. <Reference Include="mscorlib" />
  40. <Reference Include="System" />
  41. <Reference Include="System.XML" />
  42. <Reference Include="System.Core" />
  43. <Reference Include="Boo.Lang" />
  44. <Reference Include="UnityScript.Lang" />
  45. <Reference Include="UnityEngine">
  46. <HintPath>Library\UnityAssemblies\UnityEngine.dll</HintPath>
  47. </Reference>
  48. <Reference Include="UnityEditor">
  49. <HintPath>Library\UnityAssemblies\UnityEditor.dll</HintPath>
  50. </Reference>
  51. <Reference Include="System.Xml.Linq" />
  52. <Reference Include="UnityEngine.UI">
  53. <HintPath>Library\UnityAssemblies\UnityEngine.UI.dll</HintPath>
  54. </Reference>
  55. <Reference Include="Mono.Cecil">
  56. <HintPath>Assets\Plugins\Libs\Mono.Cecil.dll</HintPath>
  57. </Reference>
  58. <Reference Include="Mono.Cecil.Mdb">
  59. <HintPath>Assets\Plugins\Libs\Mono.Cecil.Mdb.dll</HintPath>
  60. </Reference>
  61. </ItemGroup>
  62. <ItemGroup>
  63. <Compile Include="Assets\Plugins\CLRSharp\CLRSharp_Env.cs" />
  64. <Compile Include="Assets\Plugins\CLRSharp\CrossBind\Yield.cs" />
  65. <Compile Include="Assets\Plugins\CLRSharp\Execute\CodeBody.cs" />
  66. <Compile Include="Assets\Plugins\CLRSharp\Execute\Context.cs" />
  67. <Compile Include="Assets\Plugins\CLRSharp\Execute\StackFrame.cs" />
  68. <Compile Include="Assets\Plugins\CLRSharp\Execute\ValueOnStack.cs" />
  69. <Compile Include="Assets\Plugins\CLRSharp\Interface\EnvAndLog.cs" />
  70. <Compile Include="Assets\Plugins\CLRSharp\Type\CLRSharp\CLRSharp_Instance.cs" />
  71. <Compile Include="Assets\Plugins\CLRSharp\Type\CLRSharp\CLRSharp_Type.cs" />
  72. <Compile Include="Assets\Plugins\CLRSharp\Type\Delegate\Delegate_Helper.cs" />
  73. <Compile Include="Assets\Plugins\CLRSharp\Type\System\System_Type.cs" />
  74. <Compile Include="Assets\Plugins\CLRSharp\Type\Type_Common.cs" />
  75. <Compile Include="Assets\Plugins\CLRSharp\Type\Type_List.cs" />
  76. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\BitAccess.cs" />
  77. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\BitSet.cs" />
  78. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\CvInfo.cs" />
  79. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\DataStream.cs" />
  80. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\DbiDbgHdr.cs" />
  81. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\DbiHeader.cs" />
  82. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\DbiModuleInfo.cs" />
  83. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\DbiSecCon.cs" />
  84. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\IntHashTable.cs" />
  85. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\Interfaces.cs" />
  86. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\MsfDirectory.cs" />
  87. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbConstant.cs" />
  88. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbDebugException.cs" />
  89. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbException.cs" />
  90. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbFile.cs" />
  91. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbFileHeader.cs" />
  92. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbFunction.cs" />
  93. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbLine.cs" />
  94. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbLines.cs" />
  95. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbReader.cs" />
  96. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbScope.cs" />
  97. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbSlot.cs" />
  98. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\PdbSource.cs" />
  99. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Microsoft.Cci.Pdb\SourceLocationProvider.cs" />
  100. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\ISymUnmanagedDocumentWriter.cs" />
  101. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\ISymUnmanagedWriter2.cs" />
  102. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\ModuleMetadata.cs" />
  103. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\PdbHelper.cs" />
  104. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\PdbReader.cs" />
  105. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\PdbWriter.cs" />
  106. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\SymDocumentWriter.cs" />
  107. <Compile Include="Assets\Plugins\Mono.Cecil.Pdb\Mono.Cecil.Pdb\SymWriter.cs" />
  108. </ItemGroup>
  109. <Import Project="$(MSBuildExtensionsPath)\SyntaxTree\UnityVS\2013\UnityVS.CSharp.targets" />
  110. </Project>