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8 年之前 | |
|---|---|---|
| Config | 8 年之前 | |
| Server | 8 年之前 | |
| Tools | 8 年之前 | |
| Unity | 8 年之前 | |
| .gitattributes | 9 年之前 | |
| .gitignore | 8 年之前 | |
| Build.sh | 9 年之前 | |
| CMakeLists.txt | 9 年之前 | |
| README.md | 8 年之前 | |
| Run.sh | 9 年之前 | |
| Start.sh | 9 年之前 |
һ˵ֲʽҪ̣ܶһ̶ˣԾͱ÷dzѣ·˿Ͽlog⡣ƽϷҲÿһѽ̣Ҳ⼰䲻㣬ҪһѶ־⣬оdz⣬ôҲû˽⡣ETʹȷƣзݶһʱݷԼҪеƵԣԶģ黯IJڴ棬CPUȵ䲻ͬװһ̨ͬĵԣ̨ʽҪڴ棬CPU壬ԿʾӲ̡˾õķȴҪʾԿɵĵԿܲҪӲ̵ȡΪƣETܿԽеķһϣô̾зĹܣһ̾ͿΪֲʽʹáҲƵԣ̨ʽеĵҲȫԵ˾ʹãҲԵɵԡ
ֲʽҪ͵ķ̣Login servergate serverbattle serverchat server friend serverȵһѸserverͳʽҪԤ֪ǰĹҪĸϣԽԽʱ칦֮ǰһķϣ֮ҪһʱǣǨƴĹʤETƽʱ̫Ҫĵǰܻʲôserverϣֻһ̽пܿʽʱʹһݶ̵üɷɶ̵ʽDzǺܷأôַֻҪļٵĴͿԽв֡ͬserverϲͬ
ETʹC#ˣC#ȫԿƽ̨ģlinuxϰװmonoɣҪκδ룬ܷ棬Ϊ.netѾԴmonoѾչmonoܺǿˣֻwindowsһ㣬luapythonʲôĶˡϷȫڻ¡ƽǿʱVSwindowsϿԣʱlinuxϼɡETܻṩһͬߣunity->tools->rsyncͬͬ뵽linuxϣ
./Run.sh Config/StartConfig/192.168.12.188.txt
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C#֧첽ͬ asyncawaitluapythonЭǿĶ࣬°pythonԼjavascriptհC#Эֲʽ˴֮Զ̵ãû첽֧֣dz鷳javaû첽УʺͷֲʽϷˡ磺
// C2R_PingҵȴӦϢR2C_Ping
R2C_Ping pong = await session.Call<R2C_Ping>(new C2R_Ping());
Log.Debug("յR2C_Ping");
// mongodbѯһidΪ1Playerҵȴ
Player player = await Game.Scene.GetComponent<DBProxyComponent>().Query<Player>(1);
Log.Debug($"ӡplayer name: {player.Name}")
Կasync awaitеķ첽÷dzᣬٲɶ˷ֲʽ
erlangһƾλϢƣûȫùĶĸ̣õidͿԶԶϢETҲṩactorϢƣʵֻҪActorComponentʵͳһActorκηֻҪ֪ʵidͿ䷢Ϣȫùʵĸserver̨ϡʵԭҲܼETṩһλ÷йActorComoponetʵὫԼidλעᵽλ÷ʵϢʱ֪ʵλãȥλ÷ѯѯλٽз͡
ȸϷȱٵĹܣETʹõƣȷƣֻгԱзչŵȸdllУʱ¼dllȸ
Ϊiosƣ֮ǰunityȸһʹluaunity3dԱҪдִ룬鷳Ҫ֮ҺóILRuntime⣬ILRuntime⣬unity3dC#Լȸdllȸ¡ILRuntimeһȱݾǿʱ֧VS debugе㲻ˬETʹһԤָILRuntimeлƽʱʹILRuntimeʹAssembly.Loadȸ¶̬⣬ԷVSԡڷʱԤָILRuntimeͿлʹILRuntimeȸ¶̬⡣䷽㣬Ҳʹùʺlua
ETܣ˹̣Կ˿ͻ˺ܶ룬ͨÿͻ˴ķʽʵ˫˹롣ͻ˷֮ϢȫһļɣһϢֻҪһ顣
ET֧ܲTCPֿ֧ɿUDPЭ飬UDP֧ǷװENet⣬ENetҲӢʹõ⣬صǿ٣綪ҲdzãTCPڶ5%£mobaϷͿIJˣʹENet20%Ȼеdzǿ
a.䷽CPUռúڴй©飬vsԴߣΪܺڴй©
b.ʹNLog⣬log䷽㣬ƽʱԽзlogһļУҲһļlog
c.ͳһʹMongodbbsonлϢļȫbsonjsonԺʹmongodbݿ⣬Ҳʽתˡ
d.ṩһǿaiΪ
e.ṩһͬ
f.ṩùߣ÷ֲʽdz
ETܵķһǿķֲʽ˼ܹȫִϷʹܣͻ˿߾ͿԼ˫˿ʡʡͨʱ䡣
QQȺ : 474643097
ʹ÷
1.git cloneװUnity 2017.1p5 VS2017
2.vsUnity/Unity.sln,
3.һvsServer/Server.sln
4.Unity->tools˵->ãѡLocalAllServer.txt һAppķʽҪһAppйѡ127.0.0.1.txt,ɣöԼù
5.е˷ˣҲVS㵥ԣ
7.Unityʺţ¼ʱ־ GateɹʾOK