ObjectManager.cs 6.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Reflection;
  5. using System.Text;
  6. using Base;
  7. namespace Model
  8. {
  9. public interface IObjectEvent
  10. {
  11. Type ValueType();
  12. void SetValue(object value);
  13. }
  14. public abstract class ObjectEvent<T> : IObjectEvent
  15. {
  16. private T value;
  17. protected T GetValue()
  18. {
  19. return value;
  20. }
  21. public void SetValue(object v)
  22. {
  23. this.value = (T)v;
  24. }
  25. public Type ValueType()
  26. {
  27. return typeof(T);
  28. }
  29. }
  30. public sealed class ObjectManager : IDisposable
  31. {
  32. private readonly Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
  33. private Dictionary<Type, IObjectEvent> objectEvents;
  34. private readonly Dictionary<long, Object> objects = new Dictionary<long, Object>();
  35. private List<long> starts = new List<long>();
  36. private List<long> newStarts = new List<long>();
  37. private List<long> updates = new List<long>(3000);
  38. private List<long> newUpdates = new List<long>(3000);
  39. private readonly List<long> loaders = new List<long>();
  40. public void Dispose()
  41. {
  42. foreach (Object o in this.objects.Values.ToArray())
  43. {
  44. o.Dispose();
  45. }
  46. }
  47. public void Register(string name, Assembly assembly)
  48. {
  49. this.assemblies[name] = assembly;
  50. objectEvents = new Dictionary<Type, IObjectEvent>();
  51. foreach (Assembly ass in this.assemblies.Values)
  52. {
  53. Type[] types = ass.GetTypes();
  54. foreach (Type type in types)
  55. {
  56. object[] attrs = type.GetCustomAttributes(typeof(ObjectEventAttribute), false);
  57. if (attrs.Length == 0)
  58. {
  59. continue;
  60. }
  61. object obj = Activator.CreateInstance(type);
  62. IObjectEvent objectEvent = obj as IObjectEvent;
  63. if (objectEvent == null)
  64. {
  65. Log.Error($"组件事件没有继承IComponentEvent: {type.Name}");
  66. }
  67. objectEvents[objectEvent.ValueType()] = objectEvent;
  68. }
  69. }
  70. this.Load();
  71. }
  72. public Assembly GetAssembly(string name)
  73. {
  74. return this.assemblies[name];
  75. }
  76. public Assembly[] GetAssemblies()
  77. {
  78. return this.assemblies.Values.ToArray();
  79. }
  80. private void Load()
  81. {
  82. foreach (long id in this.loaders)
  83. {
  84. Object obj;
  85. if (!this.objects.TryGetValue(id, out obj))
  86. {
  87. continue;
  88. }
  89. IObjectEvent objectEvent;
  90. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  91. {
  92. continue;
  93. }
  94. ILoader iLoader = objectEvent as ILoader;
  95. if (iLoader == null)
  96. {
  97. continue;
  98. }
  99. objectEvent.SetValue(obj);
  100. iLoader.Load();
  101. }
  102. }
  103. public void Add(Object obj)
  104. {
  105. if (objectEvents == null)
  106. {
  107. return;
  108. }
  109. this.objects.Add(obj.Id, obj);
  110. IObjectEvent objectEvent;
  111. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  112. {
  113. return;
  114. }
  115. IStart iStart = objectEvent as IStart;
  116. if (iStart != null)
  117. {
  118. this.newStarts.Add(obj.Id);
  119. }
  120. IUpdate iUpdate = objectEvent as IUpdate;
  121. if (iUpdate != null)
  122. {
  123. this.newUpdates.Add(obj.Id);
  124. }
  125. ILoader iLoader = objectEvent as ILoader;
  126. if (iLoader != null)
  127. {
  128. this.loaders.Add(obj.Id);
  129. }
  130. }
  131. public void Remove(long id)
  132. {
  133. this.objects.Remove(id);
  134. }
  135. public void Awake(long id)
  136. {
  137. Object obj;
  138. if (!objects.TryGetValue(id, out obj))
  139. {
  140. return;
  141. }
  142. IObjectEvent objectEvent;
  143. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  144. {
  145. return;
  146. }
  147. IAwake iAwake = objectEvent as IAwake;
  148. if (iAwake == null)
  149. {
  150. return;
  151. }
  152. objectEvent.SetValue(obj);
  153. iAwake.Awake();
  154. }
  155. public void Awake<P1>(long id, P1 p1)
  156. {
  157. Object obj;
  158. if (!objects.TryGetValue(id, out obj))
  159. {
  160. return;
  161. }
  162. IObjectEvent objectEvent;
  163. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  164. {
  165. return;
  166. }
  167. IAwake<P1> iAwake = objectEvent as IAwake<P1>;
  168. if (iAwake == null)
  169. {
  170. return;
  171. }
  172. objectEvent.SetValue(obj);
  173. iAwake.Awake(p1);
  174. }
  175. public void Awake<P1, P2>(long id, P1 p1, P2 p2)
  176. {
  177. Object obj;
  178. if (!objects.TryGetValue(id, out obj))
  179. {
  180. return;
  181. }
  182. IObjectEvent objectEvent;
  183. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  184. {
  185. return;
  186. }
  187. IAwake<P1, P2> iAwake = objectEvent as IAwake<P1, P2>;
  188. if (iAwake == null)
  189. {
  190. return;
  191. }
  192. objectEvent.SetValue(obj);
  193. iAwake.Awake(p1, p2);
  194. }
  195. public void Awake<P1, P2, P3>(long id, P1 p1, P2 p2, P3 p3)
  196. {
  197. Object obj;
  198. if (!objects.TryGetValue(id, out obj))
  199. {
  200. return;
  201. }
  202. IObjectEvent objectEvent;
  203. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  204. {
  205. return;
  206. }
  207. IAwake<P1, P2, P3> iAwake = objectEvent as IAwake<P1, P2, P3>;
  208. if (iAwake == null)
  209. {
  210. return;
  211. }
  212. objectEvent.SetValue(obj);
  213. iAwake.Awake(p1, p2, p3);
  214. }
  215. private void Start()
  216. {
  217. starts = newStarts;
  218. newStarts = new List<long>();
  219. foreach (long id in starts)
  220. {
  221. Object obj;
  222. if (!this.objects.TryGetValue(id, out obj))
  223. {
  224. continue;
  225. }
  226. IObjectEvent objectEvent;
  227. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  228. {
  229. continue;
  230. }
  231. IStart iStart = objectEvent as IStart;
  232. if (iStart == null)
  233. {
  234. continue;
  235. }
  236. objectEvent.SetValue(obj);
  237. iStart.Start();
  238. }
  239. }
  240. public void Update()
  241. {
  242. this.Start();
  243. // 交换update
  244. List<long> tmpUpdate = updates;
  245. updates = newUpdates;
  246. newUpdates = tmpUpdate;
  247. newUpdates.Clear();
  248. foreach (long id in updates)
  249. {
  250. Object obj;
  251. if (!objects.TryGetValue(id, out obj))
  252. {
  253. continue;
  254. }
  255. IObjectEvent objectEvent;
  256. if (!objectEvents.TryGetValue(obj.GetType(), out objectEvent))
  257. {
  258. continue;
  259. }
  260. IUpdate iUpdate = objectEvent as IUpdate;
  261. if (iUpdate == null)
  262. {
  263. continue;
  264. }
  265. newUpdates.Add(id);
  266. objectEvent.SetValue(obj);
  267. try
  268. {
  269. iUpdate.Update();
  270. }
  271. catch (Exception e)
  272. {
  273. Log.Error(e.ToString());
  274. }
  275. }
  276. }
  277. public override string ToString()
  278. {
  279. var info = new Dictionary<string, int>();
  280. foreach (Object obj in objects.Values)
  281. {
  282. if (info.ContainsKey(obj.GetType().Name))
  283. {
  284. info[obj.GetType().Name] += 1;
  285. }
  286. else
  287. {
  288. info[obj.GetType().Name] = 1;
  289. }
  290. }
  291. info = info.OrderByDescending(s => s.Value).ToDictionary(p => p.Key, p => p.Value);
  292. StringBuilder sb = new StringBuilder();
  293. sb.Append("\r\n");
  294. foreach (string key in info.Keys)
  295. {
  296. sb.Append($"{info[key],10} {key}\r\n");
  297. }
  298. sb.Append($"\r\n start: {newStarts.Count}, update: {newUpdates.Count} total: {this.objects.Count}");
  299. return sb.ToString();
  300. }
  301. }
  302. }