t_battle_summary.cs 2.6 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码是根据模板生成的。
  4. //
  5. // 手动更改此文件可能会导致应用程序中发生异常行为。
  6. // 如果重新生成代码,则将覆盖对此文件的手动更改。
  7. // </auto-generated>
  8. //------------------------------------------------------------------------------
  9. namespace Modules.Robot
  10. {
  11. using System;
  12. using System.Collections.Generic;
  13. public partial class t_battle_summary
  14. {
  15. public decimal character_guid { get; set; }
  16. public decimal battle_guid { get; set; }
  17. public Nullable<bool> pvp_or_pve { get; set; }
  18. public Nullable<bool> is_win { get; set; }
  19. public Nullable<bool> is_mvp { get; set; }
  20. public Nullable<bool> is_most_kill_person { get; set; }
  21. public Nullable<bool> is_most_assist { get; set; }
  22. public Nullable<bool> is_most_money { get; set; }
  23. public Nullable<bool> is_down_tower { get; set; }
  24. public Nullable<bool> is_most_kill_friend { get; set; }
  25. public Nullable<bool> is_lost_mvp { get; set; }
  26. public Nullable<bool> is_s_pve_map { get; set; }
  27. public Nullable<bool> is_first_blood { get; set; }
  28. public Nullable<bool> is_pve_most_kill_boss { get; set; }
  29. public Nullable<bool> is_pve_most_take_damage { get; set; }
  30. public Nullable<bool> is_pve_most_healing { get; set; }
  31. public Nullable<bool> is_pve_most_damage { get; set; }
  32. public string map_type { get; set; }
  33. public string battle_date { get; set; }
  34. public Nullable<int> battle_time { get; set; }
  35. public Nullable<bool> is_escape { get; set; }
  36. public Nullable<int> hero_id { get; set; }
  37. public Nullable<int> match_type { get; set; }
  38. public Nullable<bool> is_reinforce { get; set; }
  39. public Nullable<int> pvp_kill_count { get; set; }
  40. public Nullable<int> pvp_assist_count { get; set; }
  41. public Nullable<int> pvp_dead_count { get; set; }
  42. public Nullable<int> pvp_most_continuous_kill_number { get; set; }
  43. public Nullable<int> pvp_score { get; set; }
  44. public Nullable<int> pve_boss_kill { get; set; }
  45. public Nullable<int> pve_kill_hostile_soldier { get; set; }
  46. public Nullable<int> pve_total_money { get; set; }
  47. public Nullable<int> pve_get_level { get; set; }
  48. public Nullable<bool> is_employ_battle { get; set; }
  49. public System.DateTime create_time { get; set; }
  50. public System.DateTime modify_time { get; set; }
  51. }
  52. }