t_character.cs 2.6 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码是根据模板生成的。
  4. //
  5. // 手动更改此文件可能会导致应用程序中发生异常行为。
  6. // 如果重新生成代码,则将覆盖对此文件的手动更改。
  7. // </auto-generated>
  8. //------------------------------------------------------------------------------
  9. namespace Modules.Robot
  10. {
  11. using System;
  12. using System.Collections.Generic;
  13. public partial class t_character
  14. {
  15. public decimal character_guid { get; set; }
  16. public int general_class { get; set; }
  17. public string character_name { get; set; }
  18. public int sex { get; set; }
  19. public decimal account_id { get; set; }
  20. public string playing_map_server_key { get; set; }
  21. public decimal group_guid { get; set; }
  22. public decimal room_guid { get; set; }
  23. public int general_ghost { get; set; }
  24. public int kingdom { get; set; }
  25. public string create_ip { get; set; }
  26. public int area_id { get; set; }
  27. public string account { get; set; }
  28. public int default_display_id { get; set; }
  29. public int selected_title_type { get; set; }
  30. public long last_login_time { get; set; }
  31. public string login_ip { get; set; }
  32. public bool is_first_login { get; set; }
  33. public bool has_newly_mail { get; set; }
  34. public string location { get; set; }
  35. public long history_silver { get; set; }
  36. public long history_charge_gold { get; set; }
  37. public long history_free_gold { get; set; }
  38. public int rank_bonus_title_id { get; set; }
  39. public System.DateTime create_time { get; set; }
  40. public System.DateTime modify_time { get; set; }
  41. public int recent_flee_buff_id { get; set; }
  42. public int add_buff_yday { get; set; }
  43. public sbyte need_rename { get; set; }
  44. public bool can_gain_active_code_item { get; set; }
  45. public long total_online_seconds { get; set; }
  46. public string city_server_name { get; set; }
  47. public string last_login_realtime { get; set; }
  48. public int anti_addiction_online_time { get; set; }
  49. public int anti_addiction_offline_time { get; set; }
  50. public string gs_active_code { get; set; }
  51. public Nullable<long> ban_login_expired_time { get; set; }
  52. public Nullable<long> ban_chat_expired_time { get; set; }
  53. public int pve_equipment_max_strengthen_level { get; set; }
  54. public int pve_equipment_active_scheme_id { get; set; }
  55. }
  56. }