t_character_appearance.cs 1.5 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码是根据模板生成的。
  4. //
  5. // 手动更改此文件可能会导致应用程序中发生异常行为。
  6. // 如果重新生成代码,则将覆盖对此文件的手动更改。
  7. // </auto-generated>
  8. //------------------------------------------------------------------------------
  9. namespace Modules.Robot
  10. {
  11. using System;
  12. using System.Collections.Generic;
  13. public partial class t_character_appearance
  14. {
  15. public decimal character_guid { get; set; }
  16. public int appearance_type { get; set; }
  17. public decimal headdress { get; set; }
  18. public decimal wing { get; set; }
  19. public decimal clothes { get; set; }
  20. public decimal weapon { get; set; }
  21. public decimal magic_weapon { get; set; }
  22. public decimal mounts { get; set; }
  23. public decimal face { get; set; }
  24. public int riding_status { get; set; }
  25. public long color1 { get; set; }
  26. public long color2 { get; set; }
  27. public long color3 { get; set; }
  28. public long color4 { get; set; }
  29. public long color5 { get; set; }
  30. public int default_visual { get; set; }
  31. public int default_face { get; set; }
  32. public int default_headdress { get; set; }
  33. public int color_scheme_id { get; set; }
  34. public System.DateTime create_time { get; set; }
  35. public System.DateTime modify_time { get; set; }
  36. }
  37. }