t_character_item.cs 1.5 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码是根据模板生成的。
  4. //
  5. // 手动更改此文件可能会导致应用程序中发生异常行为。
  6. // 如果重新生成代码,则将覆盖对此文件的手动更改。
  7. // </auto-generated>
  8. //------------------------------------------------------------------------------
  9. namespace Modules.Robot
  10. {
  11. using System;
  12. using System.Collections.Generic;
  13. public partial class t_character_item
  14. {
  15. public decimal item_guid { get; set; }
  16. public decimal character_guid { get; set; }
  17. public bool is_deleted { get; set; }
  18. public int item_id { get; set; }
  19. public int slot { get; set; }
  20. public int item_count { get; set; }
  21. public System.DateTime create_time { get; set; }
  22. public System.DateTime modify_time { get; set; }
  23. public int source { get; set; }
  24. public bool is_bound { get; set; }
  25. public int location { get; set; }
  26. public byte[] attributes { get; set; }
  27. public System.DateTime buy_time { get; set; }
  28. public System.DateTime expire_time { get; set; }
  29. public int buy_type { get; set; }
  30. public int pay_type { get; set; }
  31. public int pay_yuanbao { get; set; }
  32. public int free_yuanbao { get; set; }
  33. public int reiki_count { get; set; }
  34. public int durability_count { get; set; }
  35. public int recast_count { get; set; }
  36. }
  37. }