| 12345678910111213141516171819202122232425262728 |
- using System;
- using Base;
- using Model;
- namespace Hotfix
- {
- [MessageHandler(AppType.AllServer)]
- public class M2A_ReloadHandler : AMRpcHandler<M2A_Reload, A2M_Reload>
- {
- protected override void Run(Session session, M2A_Reload message, Action<A2M_Reload> reply)
- {
- A2M_Reload response = new A2M_Reload();
- try
- {
- Game.EntityEventManager.Register("Controller", DllHelper.GetHotfixAssembly());
- reply(response);
- }
- catch (Exception e)
- {
- response.Error = ErrorCode.ERR_ReloadFail;
- StartConfig myStartConfig = Game.Scene.GetComponent<StartConfigComponent>().StartConfig;
- InnerConfig innerConfig = myStartConfig.GetComponent<InnerConfig>();
- response.Message = $"{innerConfig.Address} reload fail, {e}";
- reply(response);
- }
- }
- }
- }
|