LSharpLogger.cs 308 B

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  1. using UnityEngine;
  2. using Base;
  3. public class LSharpLogger : CLRSharp.ICLRSharp_Logger//实现L#的LOG接口
  4. {
  5. public void Log(string str)
  6. {
  7. Base.Log.Debug(str);
  8. }
  9. public void Log_Error(string str)
  10. {
  11. Base.Log.Error(str);
  12. }
  13. public void Log_Warning(string str)
  14. {
  15. Base.Log.Warning(str);
  16. }
  17. }