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Merge branch 'master' of http://129.204.4.238:3000/GFG_WebGL/Client

hexiaojie 1 неделя назад
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4758f9e648
1 измененных файлов с 3 добавлено и 5 удалено
  1. 3 5
      GameClient/Assets/Game/Launcher/Version/VersionController.cs

+ 3 - 5
GameClient/Assets/Game/Launcher/Version/VersionController.cs

@@ -9,8 +9,8 @@ namespace GFGGame
     public class VersionController : SingletonMonoBase<VersionController>
     {
         public const string DefaultPackage = "GameLogic";
-        string defaultHostServer = "http://127.0.0.1/CDN/Android/v1.0";
-        string fallbackHostServer = "http://127.0.0.1/CDN/Android/v1.0";
+        string defaultHostServer = "https://gfg-client.obs.cn-north-4.myhuaweicloud.com/ResWebGlTest/WebGL/GameLogic/HostPlay";
+        string fallbackHostServer = "https://gfg-client.obs.cn-north-4.myhuaweicloud.com/ResWebGlTest/WebGL/GameLogic/HostPlay";
 
         public ResourcePackage package;
 
@@ -136,10 +136,8 @@ namespace GFGGame
             else if (playMode == EPlayMode.WebPlayMode)
             {
                 Debug.Log("进入EPlayMode.WebPlayMode");
-                defaultHostServer = Application.streamingAssetsPath + "\\yoo\\GameLogic\\";
-                fallbackHostServer = Application.streamingAssetsPath + "\\yoo\\GameLogic\\";
                 IRemoteServices remoteServices = new RemoteServices(defaultHostServer, fallbackHostServer);
-                //var webServerFileSystemParams = FileSystemParameters.CreateDefaultWebServerFileSystemParameters();
+                var webServerFileSystemParams = FileSystemParameters.CreateDefaultWebServerFileSystemParameters();
                 var webRemoteFileSystemParams = FileSystemParameters.CreateDefaultWebRemoteFileSystemParameters(remoteServices); //支持跨域下载
                 var createParameters = new WebPlayModeParameters();
                 //createParameters.WebServerFileSystemParameters = webServerFileSystemParams;