@@ -237,7 +237,6 @@ namespace GFGGame
else
{
ViewManager.Hide<ModalStatusView>();
- //GameController.ShowCreateRole();不显示创角界面,在剧情中改名
await ReqCreateRole();
}
@@ -141,6 +141,7 @@ namespace ET
accountInfoComponent.AccountId = a2CLoginAccount.AccountId;
accountInfoComponent.Account = account;
accountInfoComponent.Age = a2CLoginAccount.Age;
+ LoginController.GetRoles().Coroutine();
public static async ETTask<int> Register(Scene zoneScene, string address, string account, string password,
@@ -96,8 +96,6 @@ namespace GFGGame
private void ContinueAfterSceneLoad()
- Debug.Log($"ShowLogin ContinueAfterSceneLoad");
- // SceneController.UpdateLoginScene(_sceneObject);
ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
ServerInfo recentlyServerInfo = serverInfosComponent.recentlyServerInfo;
UpdateServer(recentlyServerInfo);
@@ -220,8 +218,7 @@ namespace GFGGame
return;
- LoginHelper.H5Login();
- LoginController.GetRoles().Coroutine();
+ LoginHelper.H5Login(GameGlobal.zoneScene, GameConfig.LoginAddress).Coroutine();
});