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@@ -20,27 +20,7 @@ namespace GFGGame
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{
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Debug.Log($"正在初始化 canvas is null");
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}
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-
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- var transform = canvas.transform;
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- if (transform == null)
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- {
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- Debug.Log($"正在初始化 transform is null");
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- }
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-
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- var findDesktop = transform.Find("Desktop");
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- if (findDesktop == null)
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- {
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- // 打印所有子节点名称辅助调试
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- Debug.LogError($"未找到 Desktop 子节点!当前子节点列表:");
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- foreach (Transform child in canvas.transform)
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- {
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- Debug.Log(child.name);
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- }
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-
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- Debug.Log($"正在初始化 findDesktop is null");
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- }
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-
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- desktop = findDesktop.gameObject;
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+
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Debug.Log($"正在初始化 DontDestroyOnLoad");
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GameObject.DontDestroyOnLoad(canvas);
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Debug.Log($"正在初始化 Init end");
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