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@@ -23,14 +23,62 @@ namespace GFGGame
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{
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await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Common"));
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await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("CommonGame"));
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- await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Main"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityAfternoonTea"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityAFuGift"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityDay7"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityGetYuanXiao"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityHuaRongDao"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityMain"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityThemeLuckyBox"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ActivityWanShiLi"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Arena"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Bag"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("BlindBox"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("BornLimit"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Card"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("CardSynthetic"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ClothingDecompose"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ClothingFoster"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ClothingShop"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ClothingSynthetic"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("ClothingUpgrade"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("CreateRole"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("DailyWelfare"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("DeleteAccount"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("DressUp"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("EnduringGiftBox"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Field"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("FieldGuide"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("FieldWork"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Friend"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Guide"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("InstanceZones"));
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+ // await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Launcher"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("League"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Loading"));
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await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Login"));
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-
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- // await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Login"));
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- // await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Login"));
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- // await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Login"));
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- // await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Login"));
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-
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("LuckyBox"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Mail"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Main"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("MatchingCompetition"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("MiniGame"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("NewYearLogin"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("NewYearRedEnvelope"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Notice"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("OpenServerActivity"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Poem"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("PopWindow"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("RoleInfo"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("RoleLvUp"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Share"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Store"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Studio"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Task"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("TimeTracing"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("Travel"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("TurnTable"));
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+ await GFGUIPackage.AddPackageAsync(ResPathUtil.GetUIPackagePath("XiuFang"));
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+
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// 3. 初始化其他逻辑(确保资源已加载)
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ViewManager.Init();
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