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@@ -285,7 +285,7 @@ namespace GFGGame
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bool CheckOwn = true, bool isDress = false, Action<bool> action = null)
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{
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_isPuttingOnSuit = true;
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-
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+ needYooAsseetDown = false;
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SuitCfg suitCfg = CommonDataManager.Tables.TblSuitCfg.GetOrDefault(suitId);
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if (suitCfg == null)
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{
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@@ -783,7 +783,7 @@ namespace GFGGame
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if (handlers != null && handlers.Count > 0)
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{
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bool draw = true;
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- needYooAsseetDown = false;
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+ needYooAsseetDown = true;
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foreach (var handler in handlers)
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{
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if (!handler.IsDone)
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@@ -800,7 +800,6 @@ namespace GFGGame
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{
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if (handler.Status == YooAsset.EOperationStatus.Succeed)
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{
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- needYooAsseetDown = true;
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handler.UpdateView();
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_completedLayerOperationCount++;
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}
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