@@ -10,8 +10,6 @@ namespace YooAsset.Editor
{
string bundleName;
bundleName = AssetBundleHelper.GetBundleName(data.AssetPath);
- Debug.Log("data.AssetPath " + data.AssetPath);
- Debug.Log(bundleName);
if (bundleName == null)
bundleName = Path.GetDirectoryName(data.AssetPath);