namespace ET { public class BattlePassComponent : Entity, IAwake, IDestroy, IDeserialize, ITransfer, IUnitCache { //通行证赛季Id public int SeasonId = 0; //是否购买通行证 public bool IsBuy = false; //普通奖励领取状态 public bool[] NormalRewards; //高级奖励领取状态 public bool[] SuperRewards; public string StrId = ""; } }