using GFGGame; using System; namespace ET { /// /// 服装养护 /// public class ClothingMaintenance : SingletonBase, ILogBase { /// /// 渠道ID /// public int ChannelId = 1; /// /// 当前养护等级 /// public int CurLevel = 0; /// /// 记录时间 /// public long DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); /// /// 操作编号 /// public string EventId = GenerateIDUtil.GenerateId(); /// /// 是否焕新 /// public int IsRejuvenate = 0; /// /// 平台ID /// public int PlatFormId = 1; /// /// 玩家id /// public long PlayerId = 0; /// /// 玩家名 /// public string PlayerName = ""; /// /// 服务器ID /// public int ServerId = 0; /// /// 服装Id /// public int SuitId = 0; /// /// 服装名称 /// public string SuitName = ""; } }