using GFGGame; using System; namespace ET { /// /// 套装收集日志,集成一套即记录 /// public class Collect : SingletonBase, ILogBase { /// /// 渠道ID /// public int ChannelId = 1; /// /// 收集id /// public int CollectId = 0; /// /// 收集名称 /// public string CollectName = ""; /// /// 收集类型 /// public int CollectType = 0; /// /// 记录时间 /// public long DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); /// /// 操作编号 /// public string EventId = GenerateIDUtil.GenerateId(); /// /// 平台ID /// public int PlatFormId = 1; /// /// 玩家id /// public long PlayerId = 0; /// /// 玩家名 /// public string PlayerName = ""; /// /// 服务器ID /// public int ServerId = 0; } }