using GFGGame; using System; namespace ET { /// /// 在线人数Ip,每5分钟统计在线人数跟在线ip数 /// public class OnlineCountFlow : SingletonBase, ILogBase { /// /// 渠道ID /// public int ChannelId = 1; /// /// 记录时间 /// public long DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); /// /// 操作编号 /// public string EventId = GenerateIDUtil.GenerateId(); /// /// 在线ip数 /// public int IpCount = 0; /// /// 在线人数 /// public int OnlineCount = 0; /// /// 平台ID /// public int PlatFormId = 1; /// /// 服务器ID /// public int ServerId = 0; } }