using GFGGame;
using System;
namespace ET
{
///
/// 充值订单日志
///
public class RechargeOrderFlow : SingletonBase, ILogBase
{
///
/// 平台ID
///
public int PlatFormId = 1;
///
/// 渠道ID
///
public int ChannelId = 1;
///
/// 服务器ID
///
public int ServerId = 0;
///
/// 玩家id
///
public long PlayerId = 0;
///
/// 玩家名
///
public string PlayerName = "";
///
/// 账户id
///
public long AccountId = 0;
///
/// 记录时间
///
public long DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE);
///
/// 操作编号
///
public string EventId = GenerateIDUtil.GenerateId();
///
/// 账号ChannelUid
///
public string Account = "";
///
/// 下单时间 毫秒 --平台订单下单时间
///
public long OrderTime = 0;
///
/// 创建时间 毫秒--游戏订单缓存创建时间
///
public long OrderCreateTime = 0;
///
/// 平台名称--渠道回调名称-渠道名称
///
public string Plat = "";
///
/// 平台订单号--渠道回调订单号OrderNo
///
public string PlatOrderId = "";
///
/// 订单金额,单位为分
///
public long Amount = 0;
///
/// 游戏货币
///
public long Coin = 0;
///
/// 商品 ID
///
public int ShopId = 0;
///
/// 商品数量
///
public long Count = 0;
///
/// 渠道名称--回调的渠道名称
///
public string ChannelName = "";
///
/// 是否为 GM 订单
///
public bool IsGm = false;
///
/// 是否为测试订单,0:正式订单,1:测试订单
///
public int IsTest = 0;
///
/// 渠道用户 ID
///
public string ChannelUid = "";
///
/// 原始货币类型
///
public string OriginalCurrency = "";
///
/// 原始货币金额,单位为原始货币单位
///
public long OriginalAmount = 0;
}
}