using GFGGame; using System; namespace ET { /// /// 充值订单日志 /// public class RechargeOrderFlow : SingletonBase, ILogBase { /// /// 平台ID /// public int PlatFormId = 1; /// /// 渠道ID /// public int ChannelId = 1; /// /// 服务器ID /// public int ServerId = 0; /// /// 玩家id /// public long PlayerId = 0; /// /// 玩家名 /// public string PlayerName = ""; /// /// 账户id /// public long AccountId = 0; /// /// 记录时间 /// public long DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); /// /// 操作编号 /// public string EventId = GenerateIDUtil.GenerateId(); /// /// 账号ChannelUid /// public string Account = ""; /// /// 下单时间 毫秒 --平台订单下单时间 /// public long OrderTime = 0; /// /// 创建时间 毫秒--游戏订单缓存创建时间 /// public long OrderCreateTime = 0; /// /// 平台名称--渠道回调名称-渠道名称 /// public string Plat = ""; /// /// 平台订单号--渠道回调订单号OrderNo /// public string PlatOrderId = ""; /// /// 订单金额,单位为分 /// public long Amount = 0; /// /// 游戏货币 /// public long Coin = 0; /// /// 商品 ID /// public int ShopId = 0; /// /// 商品数量 /// public long Count = 0; /// /// 渠道名称--回调的渠道名称 /// public string ChannelName = ""; /// /// 是否为 GM 订单 /// public bool IsGm = false; /// /// 是否为测试订单,0:正式订单,1:测试订单 /// public int IsTest = 0; /// /// 渠道用户 ID /// public string ChannelUid = ""; /// /// 原始货币类型 /// public string OriginalCurrency = ""; /// /// 原始货币金额,单位为原始货币单位 /// public long OriginalAmount = 0; } }