using GFGGame; using System; namespace ET { /// /// 角色信息 /// public class RedeemRewardsFlow : SingletonBase, ILogBase { /// /// 渠道ID /// public int ChannelId = 1; /// /// 记录时间 /// public long DtEventTime = DateTimeUtil.GetNowTime(DateTimeUtil.FormatE); /// /// 操作编号 /// public string EventId = GenerateIDUtil.GenerateId(); /// /// 平台ID /// public int PlatFormId = 1; /// /// 玩家id /// public long PlayerId = 0; /// /// 玩家名 /// public string PlayerName = ""; /// /// 服务器ID /// public int ServerId = 0; /// /// 账户id /// public long AccountId = 0; /// /// 激活码 /// public string ActivationCode = ""; /// /// 获得的物品json /// public string ItemInfoProtos = ""; } }