ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
ForceIncluded
SOLUTION
<AssemblyExplorer>
<Assembly Path="C:\Windows\Microsoft.NET\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll" />
<Assembly Path="D:\gfgProject\gfg_dev\0A-GFGClient\5client_webgl\Client\GameClient\Library\PackageCache\com.unity.collab-proxy@1.15.15\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll" />
</AssemblyExplorer>