net6.0
ET
8
false
en
TRACE2_0;NOT_UNITY;SERVER
..\..\Bin\
true
true
TRACE2_0;SERVER;NOT_UNITY
..\..\Bin\
true
true
GFG\%(RecursiveDir)%(FileName)%(Extension)
Core\%(RecursiveDir)%(FileName)%(Extension)
Demo\Unit\UnitType.cs
Module\Recast\%(RecursiveDir)%(FileName)%(Extension)
Demo\SessionStreamDispatcherType.cs
Core\%(RecursiveDir)%(FileName)%(Extension)
Demo\Move\MoveComponent.cs
Demo\TimerType.cs
Module\Config\%(RecursiveDir)%(FileName)%(Extension)
Module\AI\%(RecursiveDir)%(FileName)%(Extension)
Module\CoroutineLock\%(RecursiveDir)%(FileName)%(Extension)
Module\ActorLocation\ActorResponse.cs
Module\ActorLocation\IActorLocationMessage.cs
Module\Actor\IActorMessage.cs
Module\NetworkTCP\%(RecursiveDir)%(FileName)%(Extension)
Module\Numeric\INumericWatcher.cs
Module\Numeric\NumericComponent.cs
Module\Numeric\NumericType.cs
Module\Numeric\NumericWatcherAttribute.cs
Module\Numeric\NumericWatcherComponent.cs
Module\Network\%(RecursiveDir)%(FileName)%(Extension)
Module\Message\%(RecursiveDir)%(FileName)%(Extension)
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