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- using System;
- using System.Reflection;
- #if UNITY_5_3_OR_NEWER && !NO_UNITY
- using UnityEngine.Scripting;
- #endif
- namespace com.bbbirder
- {
- #if UNITY_5_3_OR_NEWER && !NO_UNITY
- [Preserve]
- #endif
- public partial class DirectRetrieveAttribute : Attribute
- {
- /// <summary>
- /// the member marked with this attribute, if exists.
- /// </summary>
- /// <value></value>
- public MemberInfo targetInfo { get; internal set; }
- /// <summary>
- /// on receive target type and member
- /// </summary>
- public virtual void OnReceiveTarget(){
- }
- }
- }
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