TryDressUpView.cs 6.7 KB

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  1. using FairyGUI;
  2. using UI.CreateRole;
  3. using System;
  4. using System.Text.RegularExpressions;
  5. using ET;
  6. using System.Collections.Generic;
  7. using cfg.GfgCfg;
  8. using UnityEngine;
  9. namespace GFGGame
  10. {
  11. public class TryDressUpView : BaseWindow
  12. {
  13. //新手套装试穿界面
  14. private UI_TryDressUpView _ui;
  15. private GameObject _sceneObject;
  16. private List<int> _currentList3 = new List<int>() { 201020,201010, 201030 };
  17. private int _currentMenuType = 20;
  18. public override void Dispose()
  19. {
  20. if (_sceneObject != null)
  21. {
  22. PrefabManager.Instance.Restore(_sceneObject);
  23. _sceneObject = null;
  24. }
  25. if (_ui != null)
  26. {
  27. _ui.Dispose();
  28. _ui = null;
  29. }
  30. base.Dispose();
  31. }
  32. protected override void OnInit()
  33. {
  34. base.OnInit();
  35. packageName = UI_TryDressUpView.PACKAGE_NAME;
  36. _ui = UI_TryDressUpView.Create();
  37. this.viewCom = _ui.target;
  38. this.viewCom.Center();
  39. this.isfullScreen = true;
  40. isReturnView = true;
  41. _ui.m_btnBack.onClick.Add(this.Hide);
  42. _ui.m_partsListSearch.m_list.itemRenderer = ListPartsItem;
  43. }
  44. protected override void OnShown()
  45. {
  46. base.OnShown();
  47. if (_sceneObject == null)
  48. {
  49. _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneDressUp"));
  50. }
  51. MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, true, null, true, ScaleGestureController.Instance.UpdatePos);
  52. MyDressUpHelper.dressUpObj.AddOrRemove(ConstItemID.DEFULT_BG, false);
  53. _ui.m_partsListSearch.m_list.numItems = _currentList3.Count;
  54. }
  55. protected override void OnHide()
  56. {
  57. if (_sceneObject != null)
  58. {
  59. PrefabManager.Instance.Restore(_sceneObject);
  60. _sceneObject = null;
  61. //MyDressUpHelper.dressUpObj.ClearView();
  62. }
  63. base.OnHide();
  64. }
  65. private void ListPartsItem(int index, GObject item)
  66. {
  67. UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
  68. int id = (int)_currentList3[index];
  69. string iconRes = "";
  70. string partName = "";
  71. string ext = "png";
  72. listItem.m_btnAni.visible = false;
  73. Debug.Log("id:" + id + " _currentMenuType:" + _currentMenuType);
  74. if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
  75. {
  76. SuitCfg suitCfg = CommonDataManager.Tables.TblSuitCfg.GetOrDefault(id);
  77. iconRes = suitCfg.Res;
  78. partName = suitCfg.Name;
  79. listItem.m_iconSelected.visible = false;
  80. RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);
  81. listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.Rarity;
  82. listItem.m_ScoreType.visible = false;
  83. listItem.m_imgNew.visible = false;
  84. bool SuitHasAction = SuitCfgArray.Instance.CheckSuitHasAction(id);
  85. bool HasActionRes = DressUpMenuSuitDataManager.CheckSuitHasActionRes(id);
  86. Debug.Log("SuitHasAction:" + SuitHasAction + " HasActionRes:" + HasActionRes + " suitCfg.res" + suitCfg.AniRes);
  87. listItem.m_btnAni.visible = SuitCfgArray.Instance.CheckSuitHasAction(id) && DressUpMenuSuitDataManager.CheckSuitHasActionRes(id);
  88. // listItem.m_comAxtionSelect.m_btnNormal.icon = ResPathUtil.GetIconPath(suitCfg.res, ext);
  89. // listItem.m_comAxtionSelect.m_btnAction.icon = ResPathUtil.GetIconPath(suitCfg.res, ext);
  90. if (listItem.m_btnAni.data == null)
  91. {
  92. listItem.m_btnAni.onClick.Add(OnBtnActionClick);
  93. }
  94. listItem.m_btnAni.data = id;
  95. }
  96. else if (_currentMenuType == (int)ConstDressUpItemType.DONG_ZUO)
  97. {
  98. SuitCfg suitCfg = CommonDataManager.Tables.TblSuitCfg.GetOrDefault(id);
  99. iconRes = suitCfg.Res;
  100. partName = suitCfg.Name;
  101. listItem.m_iconSelected.visible = false;
  102. RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);
  103. listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.Rarity;
  104. listItem.m_ScoreType.visible = false;
  105. listItem.m_imgNew.visible = false;
  106. }
  107. if (listItem.m_icon.data == null)
  108. {
  109. listItem.m_icon.onClick.Add(OnClickPartsListItem);
  110. }
  111. listItem.m_icon.data = id;
  112. listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
  113. listItem.m_txtTitle.text = partName;
  114. listItem.target.data = id;
  115. listItem.m_grpScore.visible = false;
  116. //listItem.m_ScoreType.visible = true;
  117. listItem.m_imgNeed.visible = false;
  118. UI_PartsListItem.ProxyEnd();
  119. }
  120. private void OnClickPartsListItem(EventContext context)
  121. {
  122. //LogUtil.LogEditor("OnClickPartsListItem");
  123. if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
  124. {
  125. return;
  126. }
  127. int id = (int)(context.sender as GObject).data;
  128. if (_currentMenuType == ConstDressUpItemType.TAO_ZHUANG)
  129. {
  130. OnBtnNormalClick(context);
  131. }
  132. else if (_currentMenuType == ConstDressUpItemType.DONG_ZUO)
  133. {
  134. MyDressUpHelper.dressUpObj.PutOnOrTakeOffAction(id);
  135. }
  136. else
  137. {
  138. MyDressUpHelper.dressUpObj.AddOrRemove(id, true);
  139. }
  140. }
  141. private void OnBtnNormalClick(EventContext context)
  142. {
  143. // _isNormalSuitType = true;
  144. GObject gObject = context.sender as GObject;
  145. int suitId = (int)gObject.data;
  146. ShowSuitPartList(suitId, false);
  147. }
  148. private void OnBtnActionClick(EventContext context)
  149. {
  150. GObject gObject = context.sender as GObject;
  151. int suitId = (int)gObject.data;
  152. ShowSuitPartList(suitId, true);
  153. }
  154. private void ShowSuitPartList(int suitId, bool showAction)
  155. {
  156. if (showAction)
  157. {
  158. MyDressUpHelper.dressUpObj.PutOnSuitCfg(suitId, true,null,true,true,true);
  159. }
  160. else
  161. {
  162. MyDressUpHelper.dressUpObj.PutOnSuitCfg(suitId, false,null, true, true, true);
  163. }
  164. }
  165. }
  166. }