ActivityDay7View.cs 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using cfg.GfgCfg;
  5. using ET;
  6. using FairyGUI;
  7. using UI.ActivityDay7;
  8. using UI.CommonGame;
  9. using UI.Task;
  10. namespace GFGGame
  11. {
  12. public class ActivityDay7View : BaseWindow
  13. {
  14. private UI_ActivityDay7UI _ui;
  15. //7日活动配置
  16. private List<Activity7DaysTaskCfg> cfgDataArray;
  17. //7日活动积分配置
  18. private System.Collections.Generic.List<cfg.GfgCfg.Activity7DaysCfg> activity7DaysCfgs;
  19. //选中的天数index 天数=index+1
  20. private int onClickDayIndex;
  21. private List<EffectUI> _effectUIs = new List<EffectUI>();
  22. private List<EffectUI> _effectTaskUIs = new List<EffectUI>();
  23. public override void Dispose()
  24. {
  25. if (_ui != null)
  26. {
  27. _ui.Dispose();
  28. _ui = null;
  29. }
  30. base.Dispose();
  31. }
  32. protected override void OnInit()
  33. {
  34. base.OnInit();
  35. packageName = UI_ActivityDay7UI.PACKAGE_NAME;
  36. _ui = UI_ActivityDay7UI.Create();
  37. viewCom = _ui.target;
  38. isfullScreen = true;
  39. isReturnView = true;
  40. bringToFontOnClick = false;
  41. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  42. _ui.m_loabg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  43. _ui.m_DayList.itemRenderer = DayListRenderer;
  44. _ui.m_comTaskList.m_TaskList.itemRenderer = TaskListRenderer;
  45. _ui.m_tip.onClick.Add(RuleController.ShowRuleView);
  46. _ui.m_tip.data = 300014;
  47. }
  48. private void OnBtnBackClick()
  49. {
  50. ViewManager.GoBackFrom(typeof(ActivityDay7View).FullName);
  51. }
  52. protected override void OnShown()
  53. {
  54. base.OnShown();
  55. var maxDay = ActivityDay7DataManager.Instance.GetActivityDay7MaxPassDay();
  56. onClickDayIndex = Math.Max(0, maxDay - 1);
  57. SetScoreList();
  58. SetScore();
  59. SetDayList();
  60. SetTasks();
  61. SetTime();
  62. }
  63. public override void Hide()
  64. {
  65. Timers.inst.Remove(UpdateTime);
  66. ClearScoreItemEff();
  67. ClearTaskItemEff();
  68. base.Hide();
  69. }
  70. protected override void AddEventListener()
  71. {
  72. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemChange);
  73. // ConstMessage.NOTICE_TASK_STATE_CHANGE
  74. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTasksChange);
  75. }
  76. private void OnTasksChange(EventContext context)
  77. {
  78. var taskIds = (List<int>)context.data;
  79. foreach (var _ in taskIds.Select(taskId => CommonDataManager.Tables.TblTaskCfg.GetOrDefault(taskId))
  80. .Where(taskCfg => taskCfg is { FuncType: TaskFuncType.Day7 }))
  81. {
  82. TaskChange();
  83. }
  84. }
  85. private void OnTaskChange(EventContext context)
  86. {
  87. var taskId = (int)context.data;
  88. var taskCfg = CommonDataManager.Tables.TblTaskCfg.GetOrDefault(taskId);
  89. if (!(taskCfg is { FuncType: TaskFuncType.Day7 })) return;
  90. TaskChange();
  91. }
  92. private void TaskChange()
  93. {
  94. SetDayList();
  95. SetTasks();
  96. }
  97. protected override void RemoveEventListener()
  98. {
  99. //ConstMessage.ITEM_CHANGED
  100. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChange);
  101. //NOTICE_BATCH_TASK_STATE_CHANGE
  102. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTasksChange);
  103. }
  104. private void OnItemChange(EventContext context)
  105. {
  106. var itemId = (int)context.data;
  107. if (itemId != ConstItemID.ACTIVITY_DAY_7_SCORE) return;
  108. SetScoreList();
  109. SetScore();
  110. }
  111. private void SetScore()
  112. {
  113. var score = ActivityDay7DataManager.Instance.GetScore();
  114. _ui.m_Score.text = score.ToString();
  115. _ui.m_ExpProcess.value = score;
  116. }
  117. //DayListRenderer
  118. private void DayListRenderer(int index, GObject obj)
  119. {
  120. var item = UI_ButtonDay.Proxy(obj);
  121. var cfg = cfgDataArray[index];
  122. if (item.target.data == null)
  123. {
  124. item.m_text.text = $"第{cfg.Days}天";
  125. item.target.data = index;
  126. item.target.onClick.Add(OnClickDay);
  127. }
  128. //设置按钮状态
  129. item.m_c1.selectedIndex = index == onClickDayIndex ? 0 : 1;
  130. RedDotController.Instance.SetComRedDot(item.target,
  131. ActivityDay7DataManager.Instance.CheckActivityDay7TaskRewrdCanGetByDay(cfg.Days));
  132. UI_ButtonDay.ProxyEnd();
  133. }
  134. //选中天数
  135. private void OnClickDay(EventContext context)
  136. {
  137. if (!(context.sender is GObject typeItem)) return;
  138. //检查天数
  139. var day = ActivityDay7DataManager.Instance.GetActivityDay7MaxPassDay();
  140. if (day < (int)typeItem.data + 1)
  141. {
  142. PromptController.Instance.ShowFloatTextPrompt("未到开启时间");
  143. return;
  144. }
  145. onClickDayIndex = (int)typeItem.data;
  146. SetTasks();
  147. //设置其他按钮选中状态
  148. SetDayList();
  149. FreshGetStatus();
  150. }
  151. private void SetTasks()
  152. {
  153. ClearTaskItemEff();
  154. var activity7DaysTaskCfg =
  155. CommonDataManager.Tables.TblActivity7DaysTaskCfg.GetOrDefault(onClickDayIndex + 1);
  156. var taskIdArr = new int[activity7DaysTaskCfg.TaskId.Count];
  157. Array.Copy(activity7DaysTaskCfg.TaskId.ToArray(), taskIdArr, activity7DaysTaskCfg.TaskId.Count);
  158. //田野调查和新增任务特殊处理
  159. long time = GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().CreateTime;
  160. long setTime = 1721768400000;
  161. for (int i = 0; i < taskIdArr.Length; i++)
  162. {
  163. if (taskIdArr[i] == 2039)
  164. {
  165. TaskCfg taskCfg = CommonDataManager.Tables.TblTaskCfg.GetOrDefault(taskIdArr[i]);
  166. if (taskCfg.JumpId == "FieldView")
  167. {
  168. if (time > setTime)
  169. {
  170. for (int j = i; j < taskIdArr.Length - 1; j++)
  171. {
  172. taskIdArr[j] = taskIdArr[j + 1];
  173. }
  174. Array.Resize(ref taskIdArr, taskIdArr.Length - 1);
  175. continue;
  176. }
  177. }
  178. }
  179. else if (taskIdArr[i] == 2057)
  180. {
  181. if (time < setTime)
  182. {
  183. for (int j = i; j < taskIdArr.Length - 1; j++)
  184. {
  185. taskIdArr[j] = taskIdArr[j + 1];
  186. }
  187. Array.Resize(ref taskIdArr, taskIdArr.Length - 1);
  188. continue;
  189. }
  190. }
  191. }
  192. //排序根据领取状态
  193. var taskCfgs = TaskDataManager.Instance.GetTaskCfgs(taskIdArr.ToList());
  194. _ui.m_comTaskList.m_TaskList.data = taskCfgs;
  195. _ui.m_comTaskList.m_TaskList.numItems = taskIdArr.Length;
  196. if (_ui.m_comTaskList.m_TaskList.numItems > 0)
  197. {
  198. _ui.m_comTaskList.m_TaskList.ScrollToView(0);
  199. }
  200. }
  201. //TaskListRenderer
  202. private void TaskListRenderer(int index, GObject obj)
  203. {
  204. var item = UI_TaskListItem.Proxy(obj);
  205. var tasks = (List<TaskCfg>)obj.parent.data;
  206. var taskCfg = tasks[index];
  207. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(taskCfg.Id);
  208. item.m_c2.selectedIndex = taskCfg.JumpId == "" ? 1 : 0;
  209. item.m_txtDesc.text = TaskDataManager.Instance.GetTaskDesc(taskCfg.Id);
  210. item.m_txtCount.text =
  211. $"{TaskDataManager.Instance.GetTaskProgressById(taskCfg.Id)}/{taskCfg.GetTargetCount()}";
  212. if (item.m_GetRewardBt.target.data == null)
  213. {
  214. item.m_GetRewardBt.target.onClick.Add(OnBtnGetClick);
  215. }
  216. item.m_GetRewardBt.target.data = taskCfg.Id;
  217. if (item.m_ComeBt.target.data == null)
  218. {
  219. item.m_ComeBt.target.onClick.Add(OnBtnGoClick);
  220. }
  221. item.m_ComeBt.target.data = taskCfg;
  222. if (item.m_listTaskReward.data == null)
  223. {
  224. item.m_listTaskReward.itemRenderer = ListTaskRewardItemRender;
  225. }
  226. if (item.m_c1.selectedIndex == 1)
  227. {
  228. EffectUI _effectUI =
  229. EffectUIPool.CreateEffectUI(item.m_holderfTaskEff, "ui_Small_parts", "store_button_public");
  230. _effectTaskUIs.Add(_effectUI);
  231. }
  232. item.m_listTaskReward.data = TaskDataManager.Instance.GetReward(taskCfg);
  233. item.m_listTaskReward.numItems = TaskDataManager.Instance.GetReward(taskCfg).Count;
  234. RedDotController.Instance.SetComRedDot(item.m_GetRewardBt.target, item.m_c1.selectedIndex == 1);
  235. UI_TaskListItem.ProxyEnd();
  236. }
  237. private static void ListTaskRewardItemRender(int index, GObject obj)
  238. {
  239. var rewards = (List<ItemParamProto>)obj.parent.data;
  240. ItemUtil.CreateItemView(rewards[index], obj as GComponent);
  241. }
  242. private void OnBtnGoClick(EventContext context)
  243. {
  244. if (!(context.sender is GObject btnGo)) return;
  245. var taskCfg = (TaskCfg)btnGo.data;
  246. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.JumpId)) return;
  247. var param = new object[taskCfg.JumpParam.Count];
  248. for (var i = 0; i < taskCfg.JumpParam.Count; i++)
  249. {
  250. param[i] = taskCfg.JumpParam[i];
  251. }
  252. ViewManager.JumpToView(taskCfg.JumpId, param);
  253. }
  254. private List<GComponent> components = new List<GComponent>();
  255. //设置积分列表
  256. private void SetScoreList()
  257. {
  258. ClearScoreItemEff();
  259. //7日活动配置
  260. activity7DaysCfgs = CommonDataManager.Tables.TblActivity7DaysCfg.DataList;
  261. var maxCfg = activity7DaysCfgs[activity7DaysCfgs.Count - 1];
  262. var maxCfgID = maxCfg.Id;
  263. var maxScore = maxCfg.Score;
  264. var pos = _ui.m_StartIndex.position;
  265. var endX = _ui.m_EndIndex.position.x;
  266. _ui.m_ExpProcess.max = maxScore;
  267. var score = ActivityDay7DataManager.Instance.GetScore();
  268. //循环设置UI
  269. foreach (var cfg in activity7DaysCfgs)
  270. {
  271. var cfgScore = cfg.Score;
  272. var item = UI_ExpProcessItem.Create();
  273. var target = item.target;
  274. components.Add(target);
  275. _ui.target.AddChild(target);
  276. // 根据 maxScore cfgScore pos.y endY 设置target 位置 x,z不变,y根据比例设置
  277. var x = pos.x + (endX - pos.x) * cfgScore / maxScore;
  278. target.SetPosition(x, pos.y, pos.z);
  279. item.m_Score.text = cfgScore.ToString();
  280. var cfgBonusArr = cfg.Bonus;
  281. var itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(cfgBonusArr[0].ItemId);
  282. item.m_loaIcon.url = string.IsNullOrEmpty(itemCfg.Res) ? "" : ResPathUtil.GetIconPath(itemCfg);
  283. item.m_Num.text = cfgBonusArr.Count.ToString();
  284. item.m_c1.selectedIndex = cfg.Id == maxCfgID ? 1 : 0;
  285. //if (item.m_c2.selectedIndex == 0 && score >= cfgScore) {
  286. // var _effectUI = EffectUIPool.CreateEffectUI(item.m_holderfEff, "ui_Small_parts", "store_NotClaimed_circle");
  287. // _effectUIs.Add(_effectUI);
  288. //}
  289. item.target.data = cfg;
  290. item.target.onClick.Add(OnClickReward);
  291. UI_ExpProcess.ProxyEnd();
  292. }
  293. FreshGetStatus();
  294. }
  295. public void ClearScoreItemEff()
  296. {
  297. for (int i = 0; i < _effectUIs.Count; i++)
  298. {
  299. EffectUIPool.Recycle(_effectUIs[i]);
  300. _effectUIs[i] = null;
  301. }
  302. _effectUIs.Clear();
  303. }
  304. public void ClearTaskItemEff()
  305. {
  306. for (int i = 0; i < _effectTaskUIs.Count; i++)
  307. {
  308. EffectUIPool.Recycle(_effectTaskUIs[i]);
  309. _effectTaskUIs[i] = null;
  310. }
  311. _effectTaskUIs.Clear();
  312. }
  313. //设置天数列表
  314. private void SetDayList()
  315. {
  316. //7日活动配置
  317. cfgDataArray = CommonDataManager.Tables.TblActivity7DaysTaskCfg.DataList;
  318. _ui.m_DayList.numItems = cfgDataArray.Count;
  319. _ui.m_DayList.ScrollToView(onClickDayIndex);
  320. }
  321. private void FreshGetStatus()
  322. {
  323. components.ForEach(com =>
  324. {
  325. var item = UI_ExpProcessItem.Proxy(com);
  326. var cfg = (Activity7DaysCfg)item.target.data;
  327. var cfgID = cfg.Id;
  328. var state = ActivityDay7DataManager.Instance.GetActivityDay7RewardState(cfgID);
  329. item.m_c2.selectedIndex = state ? 1 : 0;
  330. RedDotController.Instance.SetComRedDot(item.target,
  331. ActivityDay7DataManager.Instance.CheckActivityDay7RewardCanGet(cfgID), "", -90);
  332. UI_ExpProcessItem.ProxyEnd();
  333. });
  334. }
  335. private async void OnBtnGetClick(EventContext context)
  336. {
  337. if (!(context.sender is GObject btnGet)) return;
  338. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  339. if (!result) return;
  340. SetTasks();
  341. }
  342. private async void OnClickReward(EventContext context)
  343. {
  344. if (!(context.sender is GObject btnGet)) return;
  345. var activity7DaysCfg = (Activity7DaysCfg)btnGet.data;
  346. var id = activity7DaysCfg.Id;
  347. if (!ActivityDay7DataManager.Instance.CheckActivityDay7RewardCanGet(id))
  348. {
  349. GoodsItemTipsController.ShowItemTips(activity7DaysCfg.Bonus[0].ItemId);
  350. return;
  351. }
  352. var result = await ActivityDay7SProxy.ReqGetActivityDay7Reward(activity7DaysCfg);
  353. if (!result) return;
  354. FreshGetStatus();
  355. }
  356. private void SetTime()
  357. {
  358. UpdateTime(null);
  359. Timers.inst.Add(1, 0, UpdateTime);
  360. }
  361. //UpdateTime
  362. private void UpdateTime(object param)
  363. {
  364. var endTime = ActivityDay7DataManager.Instance.GetEndTime();
  365. var leftTime = endTime - TimeHelper.ServerNow();
  366. if (leftTime <= 0)
  367. {
  368. Timers.inst.Remove(UpdateTime);
  369. return;
  370. }
  371. _ui.m_TimeStr.text = TimeUtil.FormattingTimeTo_DDHHmm((int)leftTime);
  372. }
  373. }
  374. }