FieldView.cs 12 KB

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  1. using cfg.GfgCfg;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Field;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. public class FieldView : BaseWindow
  9. {
  10. private UI_FieldUI _ui;
  11. private ValueBarController _valueBarController;
  12. private FieldCfg _curCfg;
  13. private FieldDataManager _dataManager;
  14. private int _selectedIndex = 0;
  15. public override void Dispose()
  16. {
  17. if (_valueBarController != null)
  18. {
  19. _valueBarController.Dispose();
  20. _valueBarController = null;
  21. }
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. _ui = null;
  26. }
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. packageName = UI_FieldUI.PACKAGE_NAME;
  33. _ui = UI_FieldUI.Create();
  34. this.viewCom = _ui.target;
  35. isfullScreen = true;
  36. isReturnView = true;
  37. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  38. // _ui.m_btnGo.onClick.Add(OnClickBtnGo);
  39. _ui.m_btnTask.onClick.Add(OnBtnTaskClick);
  40. _ui.m_btn0.target.onClick.Add(OnDifficultyChange);
  41. _ui.m_btn1.target.onClick.Add(OnDifficultyChange);
  42. _ui.m_btn2.target.onClick.Add(OnDifficultyChange);
  43. // _ui.m_c1.onChanged.Add(OnDifficultyChange);
  44. _valueBarController = new ValueBarController(_ui.m_comValueBar);
  45. _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  46. _ui.m_btnRule.data = 300016;
  47. }
  48. protected override void AddEventListener()
  49. {
  50. base.AddEventListener();
  51. EventAgent.AddEventListener(ConstMessage.FIELD_RESULT, UpdateView);
  52. EventAgent.AddEventListener(ConstMessage.FIELD_TASK, UpdateView);
  53. }
  54. protected override void OnShown()
  55. {
  56. base.OnShown();
  57. _valueBarController.OnShown();
  58. // _valueBarController.Controller(1);
  59. _dataManager = FieldDataManager.Instance;
  60. _selectedIndex = _dataManager.difficulty;
  61. _ui.m_c1.selectedIndex = _selectedIndex;
  62. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zhangjie_bg_1");
  63. _curCfg = CommonDataManager.Tables.TblFieldCfg.DataList[_selectedIndex];
  64. _dataManager.chapterId = _curCfg.Id;
  65. // FieldCfg[] cfgs = FieldCfgArray.Instance.dataArray;
  66. // for (int i = 0; i < cfgs.Length; i++)
  67. // {
  68. // bool isPass = i == 0 ? true : InstanceZonesDataManager.CheckLevelPass(cfgs[i].storyLvId);
  69. // _ui.target.GetChild("btn" + i).asButton.GetChild("imgLock").asImage.visible = !isPass;
  70. // }
  71. UpdateView();
  72. Timers.inst.Add(1, 0, UpdateShowTime);
  73. Timers.inst.AddUpdate(CheckGuide);
  74. if (InstanceZonesDataManager.isFightResultHide)
  75. UpdateStroyFightResult();
  76. }
  77. protected override void OnHide()
  78. {
  79. base.OnHide();
  80. Timers.inst.Remove(UpdateShowTime);
  81. Timers.inst.Remove(CheckGuide);
  82. _valueBarController.OnHide();
  83. }
  84. protected override void RemoveEventListener()
  85. {
  86. base.RemoveEventListener();
  87. EventAgent.RemoveEventListener(ConstMessage.FIELD_RESULT, UpdateView);
  88. EventAgent.RemoveEventListener(ConstMessage.FIELD_TASK, UpdateView);
  89. }
  90. private void OnClickBtnBack()
  91. {
  92. _dataManager.difficulty = 0;
  93. ViewManager.GoBackFrom(typeof(FieldView).FullName);
  94. }
  95. private void OnDifficultyChange()
  96. {
  97. int priorIndex = _ui.m_c1.selectedIndex - 1;
  98. FieldCfg selectCfg = CommonDataManager.Tables.TblFieldCfg.DataList[_ui.m_c1.selectedIndex];
  99. bool isPass = InstanceZonesDataManager.CheckLevelPass(selectCfg.StoryLvId);
  100. if (priorIndex >= 0 && !isPass)
  101. {
  102. _ui.m_c1.selectedIndex = _selectedIndex;
  103. StoryLevelCfg storyLevelCfg = CommonDataManager.Tables.TblStoryLevelCfg.GetOrDefault(selectCfg.StoryLvId);
  104. StoryChapterCfg storyChapterCfg = CommonDataManager.Tables.TblStoryChapterCfg.GetOrDefault(storyLevelCfg.ChapterId);
  105. string str = string.Format("完成主线{0}-{1}解锁", storyChapterCfg.Order, storyLevelCfg.Order);
  106. PromptController.Instance.ShowFloatTextPrompt(str);
  107. return;
  108. }
  109. // FieldCfg priorfg = priorIndex >= 0 ? FieldCfgArray.Instance.dataArray[priorIndex] : null;
  110. // if (priorIndex >= 0 && _dataManager.GetHighestLvByChapterId(priorfg.id) < priorfg.num)
  111. // {
  112. // _ui.m_c1.selectedIndex = _selectedIndex;
  113. // PromptController.Instance.ShowFloatTextPrompt("需通关前置关卡");
  114. // return;
  115. // }
  116. _selectedIndex = _ui.m_c1.selectedIndex;
  117. _curCfg = CommonDataManager.Tables.TblFieldCfg.DataList[_selectedIndex];
  118. _dataManager.chapterId = _curCfg.Id;
  119. _dataManager.difficulty = _selectedIndex;
  120. // UpdateView();
  121. OnClickBtnGo();
  122. if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0) {
  123. GuideController.TryCompleteGuideIndex(ConstGuideId.FIELD,1);
  124. GuideController.TryCompleteGuide(ConstGuideId.FIELD, 1);
  125. }
  126. }
  127. private async void UpdateStroyFightResult()
  128. {
  129. var resultData = InstanceZonesDataManager.resultData;
  130. FieldCfg fieldCfg = CommonDataManager.Tables.TblFieldCfg.GetOrDefault(FieldDataManager.Instance.chapterId);
  131. int needPower = 0;
  132. for (int i = 0; i < FieldDataManager.Instance.currFightLv + 1; i++)
  133. {
  134. needPower += fieldCfg.NeedPower;
  135. }
  136. if (!resultData.Result || FieldDataManager.Instance.currFightLv == fieldCfg.Num || RoleDataManager.power < needPower)
  137. {
  138. bool result = await FieldSProxy.ReqFieldInstanceResult();
  139. if (result)
  140. {
  141. ViewManager.Show<FieldFightEndView>();
  142. }
  143. }
  144. else
  145. {
  146. FieldDataManager _dataManager = FieldDataManager.Instance;
  147. _dataManager.accumulateReward += (FieldDataManager.Instance.difficulty + 1) * 5;
  148. //这里判断如果获取的马蹄金超过上限了,就终止挑战
  149. if (_dataManager.fieldInfos.bonusWeekly + _dataManager.accumulateReward >= _dataManager.fieldInfos.bonusMaxLimit)
  150. {
  151. AlertUI.Show("本周可获得奖励已达上限,是否继续挑战?")
  152. .SetLeftButton(true, "取消", async (object data) =>
  153. {
  154. _dataManager.accumulateReward = 0;
  155. bool result = await FieldSProxy.ReqFieldInstanceResult();
  156. if (result)
  157. {
  158. ViewManager.Show<FieldFightEndView>();
  159. }
  160. })
  161. .SetRightButton(true, "确认", async (object data) =>
  162. {
  163. bool result = await FieldSProxy.ReqFieldInstanceResult();
  164. _dataManager.accumulateReward = 0;
  165. FieldCfg _curCfg = CommonDataManager.Tables.TblFieldCfg.DataList[FieldDataManager.Instance.difficulty];
  166. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 2);
  167. int curLevelId = StoryLevelConfigManager.GetConfigs(_curCfg.Type, 0, _curCfg.Id)[0].Id;
  168. DressUpFightType dressUpFightType = new DressUpFightType();
  169. dressUpFightType.levelID = curLevelId;
  170. dressUpFightType.teaPartID = 0;
  171. ViewManager.Show<DressUpFightView>(dressUpFightType, true);
  172. InstanceZonesDataManager.currentLevelCfgId = curLevelId;
  173. });
  174. }
  175. else
  176. {
  177. ViewManager.Show<FieldFightInfoView>();
  178. }
  179. }
  180. InstanceZonesDataManager.isFightResultHide = false;
  181. }
  182. private void UpdateView()
  183. {
  184. _ui.m_loaIcon.url = string.Format("ui://Field/tydc_zizi_{0}", _dataManager.fieldInfos.theme);
  185. // _ui.m_txtScore.text = ConstDressUpScoreType.scoreTypeList()[_dataManager.fieldInfos.theme].ToString();
  186. // _ui.m_txtMaxLv.text = string.Format("最高记录:{0}/{1}", _dataManager.GetHighestLvByChapterId(_dataManager.chapterId), _curCfg.num);
  187. FieldCfg selectCfg0 = CommonDataManager.Tables.TblFieldCfg.DataList[0];
  188. FieldCfg selectCfg1 = CommonDataManager.Tables.TblFieldCfg.DataList[1];
  189. FieldCfg selectCfg2 = CommonDataManager.Tables.TblFieldCfg.DataList[2];
  190. _ui.m_btn0.m_txtConsume.text = string.Format("{0}", selectCfg0.NeedPower);
  191. _ui.m_btn1.m_txtConsume.text = string.Format("{0}", selectCfg1.NeedPower);
  192. _ui.m_btn2.m_txtConsume.text = string.Format("{0}", selectCfg2.NeedPower);
  193. bool isPass0 = selectCfg0.StoryLvId == 0 || InstanceZonesDataManager.CheckLevelPass(selectCfg0.StoryLvId);
  194. bool isPass1 = selectCfg1.StoryLvId == 0 || InstanceZonesDataManager.CheckLevelPass(selectCfg1.StoryLvId);
  195. bool isPass2 = selectCfg2.StoryLvId == 0 || InstanceZonesDataManager.CheckLevelPass(selectCfg2.StoryLvId);
  196. _ui.m_btn0.m_c1.selectedIndex = isPass0 ? 1 : 0;
  197. _ui.m_btn1.m_c1.selectedIndex = isPass1 ? 1 : 0;
  198. _ui.m_btn2.m_c1.selectedIndex = isPass2 ? 1 : 0;
  199. _ui.m_proTaskReward.max = _dataManager.fieldInfos.bonusMaxLimit;
  200. _ui.m_proTaskReward.value = _dataManager.fieldInfos.bonusWeekly;
  201. _ui.m_loaTaskReward.url = ResPathUtil.GetIconPath(CommonDataManager.Tables.TblItemCfg.GetOrDefault(ConstItemID.DIAMOND_RED));
  202. RedDotController.Instance.SetComRedDot(_ui.m_btnTask, RedDotDataManager.Instance.GetFieldRed());
  203. }
  204. private void UpdateShowTime(object param)
  205. {
  206. _ui.m_txtTime.text = string.Format("{0}后刷新", TimeUtil.FormattingTime(TimeHelper.ServerNow(), TimeUtil.GetNextWeekTime( CommonDataManager.Tables.TblGlobalCfg.RefreshTime)));
  207. }
  208. private void OnClickBtnGo()
  209. {
  210. if (RoleDataManager.power < _curCfg.NeedPower)
  211. {
  212. PromptController.Instance.ShowFloatTextPrompt("体力不足");
  213. return;
  214. }
  215. if (_dataManager.fieldInfos.bonusWeekly >= _dataManager.fieldInfos.bonusMaxLimit)
  216. {
  217. AlertUI.Show("本周可获得奖励已达上限,是否继续挑战?")
  218. .SetLeftButton(true)
  219. .SetRightButton(true, "确定", (object data) =>
  220. {
  221. StartFight();
  222. });
  223. }
  224. else
  225. {
  226. StartFight();
  227. }
  228. }
  229. private void StartFight()
  230. {
  231. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 2);
  232. int curLevelId = StoryLevelConfigManager.GetConfigs(_curCfg.Type, 0, _curCfg.Id)[0].Id;
  233. DressUpFightType dressUpFightType = new DressUpFightType();
  234. dressUpFightType.levelID = curLevelId;
  235. dressUpFightType.teaPartID = 0;
  236. ViewManager.Show<DressUpFightView>(dressUpFightType, true);
  237. InstanceZonesDataManager.currentLevelCfgId = curLevelId;
  238. }
  239. private void OnBtnTaskClick()
  240. {
  241. ViewManager.Show<FieldTaskView>();
  242. }
  243. private void CheckGuide(object param)
  244. {
  245. if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
  246. {
  247. UpdateToCheckGuide(null);
  248. }
  249. else
  250. {
  251. Timers.inst.Remove(CheckGuide);
  252. }
  253. }
  254. protected override void UpdateToCheckGuide(object param)
  255. {
  256. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  257. GuideController.TryGuide(_ui.m_btn0.target, ConstGuideId.FIELD, 1, "外出进行历史考察,会有意想不到的收获哦。");
  258. }
  259. }
  260. }