LuckyBoxView.cs 10 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. namespace GFGGame
  6. {
  7. public class LuckyBoxView : BaseWindow
  8. {
  9. private UI_LuckyBoxUI _ui;
  10. private ValueBarController _valueBarController;
  11. private int _selectedIndex = 0;
  12. public override void Dispose()
  13. {
  14. _valueBarController.Dispose();
  15. _valueBarController = null;
  16. base.Dispose();
  17. }
  18. protected override void OnInit()
  19. {
  20. base.OnInit();
  21. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  22. _ui = UI_LuckyBoxUI.Create();
  23. this.viewCom = _ui.target;
  24. isfullScreen = true;
  25. _ui.m_txtRemainTimes.visible = false;
  26. _valueBarController = new ValueBarController(_ui.m_valueBar);
  27. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  28. _ui.m_btnHome.onClick.Add(OnClickBtnHome);
  29. _ui.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  30. _ui.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  31. _ui.m_btnPreview.onClick.Add(OnClickBtnPreview);
  32. _ui.m_btnExchange.onClick.Add(OnClickBtnExChange);
  33. _ui.m_btnLeft.onClick.Add(() => { onClickChange(-1); });
  34. _ui.m_btnRight.onClick.Add(() => { onClickChange(1); });
  35. _ui.m_listBg.itemRenderer = RenderListBgItem;
  36. _ui.m_c1.onChanged.Add(OnListBgScroll);//分页控制器
  37. // Reset();//初始默认值
  38. }
  39. protected override void OnShown()
  40. {
  41. base.OnShown();
  42. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateNormal);
  43. EventAgent.AddEventListener(ConstMessage.MONEY_CHANGE, UpdateNormal);
  44. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  45. if (this.viewData != null)
  46. {
  47. object[] datas = (this.viewData as object[]);
  48. if (datas != null && datas.Length > 1)
  49. {
  50. boxId = (int)datas[1];
  51. }
  52. else
  53. {
  54. boxId = (int)this.viewData;
  55. }
  56. }
  57. // int boxId = this.viewData != null ? (int)this.viewData : LuckyBoxDataManager.Instance.luckyBoxIds[0];
  58. LuckyBoxBonusDataCache.currentBoxId = boxId;
  59. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Length;
  60. _ui.m_listBg.ScrollToView(Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxBonusDataCache.currentBoxId));
  61. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  62. Timers.inst.Add(1, 0, CheckTime);
  63. _valueBarController.OnShown();
  64. _valueBarController.Controller(4);
  65. onClickChange(0);
  66. }
  67. private void RenderListBgItem(int index, GObject obj)
  68. {
  69. UI_ComListBgItem item = UI_ComListBgItem.Proxy(obj);
  70. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.luckyBoxIds[index]);
  71. item.m_loaBg.url = string.Format("ui://LuckyBox/{0}", cfg.res);
  72. }
  73. private void CheckTime(object param = null)
  74. {
  75. int index = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1);
  76. if (index < 0)
  77. {
  78. //活动未开启
  79. LuckyBoxBonusDataCache.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  80. Timers.inst.Remove(CheckTime);
  81. return;
  82. }
  83. int endTime = LuckyBoxDataManager.Instance.endTime;
  84. int curTime = DateUtils.Instance.GetCurTime();
  85. UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(0)).m_txtTime.text = DateUtils.Instance.getFormatBySecond(endTime - curTime, 1, 1);
  86. }
  87. private void OnListBgScroll()
  88. {
  89. // if (_ui.m_c1.selectedIndex == -1 || _ui.m_listBg.numChildren <= 0) return;
  90. UI_ComListBgItem item = UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(_ui.m_c1.selectedIndex));
  91. LuckyBoxBonusDataCache.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_ui.m_c1.selectedIndex];
  92. item.m_txtTime.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
  93. item.m_loaImg.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_3;
  94. onClickChange(0);
  95. UpdateNormal();
  96. }
  97. private void UpdateNormal()
  98. {
  99. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(LuckyBoxBonusDataCache.currentBoxId);
  100. _valueBarController.UpdateCJ(LuckyBoxBonusDataCache.currentBoxId);
  101. _ui.m_comCostOne.m_txtCost.text = luckyBoxCfg.costNum.ToString();
  102. _ui.m_comCostTen.m_txtCost.text = luckyBoxCfg.costNumTen.ToString();
  103. _ui.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
  104. _ui.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
  105. Timers.inst.AddUpdate(UpdateToCheckGuide);
  106. int count = LuckyBoxBonusDataCache.GetOwnedCount();
  107. _ui.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  108. }
  109. private void onClickChange(int count)
  110. {
  111. _ui.m_c1.selectedIndex = _ui.m_c1.selectedIndex + count;
  112. _ui.m_imgSpecial.visible = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
  113. _ui.m_btnRight.visible = _ui.m_c1.selectedIndex != _ui.m_listBg.numItems - 1;
  114. _ui.m_btnLeft.visible = _ui.m_c1.selectedIndex != 0;
  115. }
  116. private void OnClickBtnExChange()
  117. {
  118. // int storeId = ConstStoreId.CLOTHING_STORE_ID;
  119. int storeId = LuckyBoxBonusDataCache.currentBoxId == LuckyBoxDataManager.BOX_ID_1 ? ConstStoreId.LUCKY_BOX_ACTIVITY_STORE_ID : ConstStoreId.LUCKY_BOX_STORE_ID;
  120. ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { storeId }, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
  121. this.Hide();
  122. }
  123. private void OnClickBtnPreview()
  124. {
  125. ViewManager.Show(ViewName.LUCKY_BOX_PRE_SHOW_VIEW);
  126. }
  127. private void OnClickBtnBuyOne()
  128. {
  129. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(LuckyBoxBonusDataCache.currentBoxId);
  130. LuckyBoxBonusDataCache.CheckItemEnough(luckyBoxCfg.costID, luckyBoxCfg.costNum, 1, () =>
  131. {
  132. ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNum);
  133. LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(1);
  134. ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, LuckyBoxBonusDataCache.currentBoxId, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
  135. });
  136. }
  137. private void OnClickBtnBuyTen()
  138. {
  139. // bool result = GuideController.TryCompleteGuide(ConstGuideId.MAIN_UI_BTN_ZHAI_XING);
  140. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(LuckyBoxBonusDataCache.currentBoxId);
  141. if (GuideDataManager.GetGuideCount(ConstGuideId.MAIN_UI_BTN_ZHAI_XING) <= 0)
  142. {
  143. Timers.inst.AddUpdate(UpdateToCheckGuide);
  144. ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNumTen);
  145. LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(10, true);
  146. ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, LuckyBoxBonusDataCache.currentBoxId, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
  147. }
  148. else
  149. {
  150. //判断消耗
  151. LuckyBoxBonusDataCache.CheckItemEnough(luckyBoxCfg.costID, luckyBoxCfg.costNumTen, 10, () =>
  152. {
  153. ItemDataManager.Remove(luckyBoxCfg.costID, luckyBoxCfg.costNumTen);
  154. LuckyBoxDataManager.Instance.RewardList = LuckyBoxBonusDataCache.GetBonusList(10, false);
  155. ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, LuckyBoxBonusDataCache.currentBoxId, new object[] { ViewName.LUCKY_BOX_VIEW, LuckyBoxBonusDataCache.currentBoxId });
  156. });
  157. }
  158. }
  159. private void UpdateToCheckGuide(object param)
  160. {
  161. if (this.viewCom.parent != null)
  162. {
  163. if (GRoot.inst.GetTopWindow() == this.viewCom)
  164. {
  165. if (GuideController.TryGuideByGuideId(_ui.m_btnBuyTen, ConstGuideId.MAIN_UI_BTN_ZHAI_XING, 1, true, "点击摘取十次"))
  166. {
  167. Timers.inst.Remove(UpdateToCheckGuide);
  168. }
  169. else
  170. {
  171. if (GuideController.TryGuideByGuideId(_ui.m_btnBack, ConstGuideId.LUCKY_BOX_VIEW_BTN_BACK, 1, true, "获得一套完整的服装啦,马上去试穿一下", 0, ConstGuideId.MAIN_UI_BTN_ZHAI_XING))
  172. {
  173. Timers.inst.Remove(UpdateToCheckGuide);
  174. }
  175. }
  176. }
  177. }
  178. }
  179. protected override void OnHide()
  180. {
  181. base.OnHide();
  182. _valueBarController.OnHide();
  183. Timers.inst.Remove(UpdateToCheckGuide);
  184. Timers.inst.Remove(CheckTime);
  185. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateNormal);
  186. EventAgent.RemoveEventListener(ConstMessage.MONEY_CHANGE, UpdateNormal);
  187. }
  188. private void OnClickBtnBack()
  189. {
  190. GuideController.TryCompleteGuide(ConstGuideId.LUCKY_BOX_VIEW_BTN_BACK);
  191. this.Hide();
  192. Reset();
  193. ViewManager.GoBackFrom(ViewName.LUCKY_BOX_VIEW);
  194. }
  195. private void OnClickBtnHome()
  196. {
  197. GameController.GoBackToMainView();
  198. // Reset();
  199. }
  200. private void Reset()
  201. {
  202. LuckyBoxBonusDataCache.currentBoxId = LuckyBoxDataManager.BOX_ID_1;
  203. }
  204. }
  205. }