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- using System.Collections.Generic;
- using System.Threading;
- namespace ET;
- [Test(TestTagEnum.DrawLuckyBoxTestComponent2)]
- public class DrawLuckyBoxTestComponent2 : Entity, IAwake, IDestroy
- {
- public long Timer = 0L;
- //测试计算
- public int Num = 0;
- //机器人背包
- public HashSet<int> ItemIds = new HashSet<int>();
- //集齐策划指定的卡牌了
- public bool CardBagStatus = false;
- public HashSet<int> AllItemIds = new HashSet<int>();
- public int GetCatdNum = 0;
- public bool Status1 = false;
- public bool Status2 = false;
- public bool Status3 = false;
- public bool Status4 = false;
- public bool Status5 = false;
- public bool Status6 = false;
- //出齐两套许愿套之后,再出天衣的次数
- public int TyNum = 0;
- //许愿套部件ids
- public HashSet<int> ItemIds1 = new HashSet<int>();
- //两套许愿套部件ids
- public HashSet<int> ItemIds2 = new HashSet<int>();
- public HashSet<int> ItemIds3 = new HashSet<int>();
- public HashSet<int> ItemIds4 = new HashSet<int>();
- public HashSet<int> ItemIds5 = new HashSet<int>();
- //两套许愿套部件ids+两张卡牌ids
- public HashSet<int> ItemIds6 = new HashSet<int>();
- //完成下面的抽数的时候,就请求开箱子
- public int[] Nums = new[]
- {
- 50, 100
- };
- //活动id
- public int ActivityId = 4;
- //许愿套id
- public int WinSuitId = 201024;
- //水月镜花天衣
- public int DroupId30000048 = 30000048;
- //水月镜花典藏衣服
- public int DroupId30000047 = 30000047;
- //单次抽奖次数
- public int LuckyTimes = 1;
- //抽奖需要消耗的物品id
- public int CostItemId = 3008000;
- //每次通过GM发放多少个消耗物品
- public int GmPushCostItemNum = 5;
- //奖池id
- public int LuckyBoxId = 3002;
- //卡牌1 id
- public int CardId1 = 2001023;
- //卡牌2 id
- public int CardId2 = 2001024;
- }
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