MapSceneDataComponent.cs 418 B

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  1. using System.Collections.Generic;
  2. namespace ET
  3. {
  4. public class MapSceneDataComponent : Entity, IAwake, IDestroy
  5. {
  6. //高级副本关卡数据最高分玩家数据缓存
  7. public Dictionary<int, LevelRoleInfoProto> LevelRoleInfoProtos = new Dictionary<int, LevelRoleInfoProto>();
  8. //高级副本关卡数据最高分玩家数据缓存下次刷新时间
  9. public long NextTime;
  10. }
  11. }