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- using System.Collections.Generic;
- namespace ET
- {
- public class MapSceneDataComponent : Entity, IAwake, IDestroy
- {
- //高级副本关卡数据最高分玩家数据缓存
- public Dictionary<int, LevelRoleInfoProto> LevelRoleInfoProtos = new Dictionary<int, LevelRoleInfoProto>();
- //高级副本关卡数据最高分玩家数据缓存下次刷新时间
- public long NextTime;
- }
- }
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