MiniGameComponent.cs 843 B

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  1. using System.Collections.Generic;
  2. using MongoDB.Bson.Serialization.Attributes;
  3. using MongoDB.Bson.Serialization.Options;
  4. namespace ET
  5. {
  6. /// <summary>
  7. /// 挂在Unit上
  8. /// </summary>
  9. public class MiniGameComponent : Entity, IAwake, IDestroy, IDeserialize, ITransfer, IUnitCache, IConfigHotLoad
  10. {
  11. public string StrId = "";
  12. //活动内小游戏的关卡情况 key: activityId_gameType_gameId, value:小游戏详情
  13. [BsonIgnore] public Dictionary<string, MiniGameInfo> GameInfoDic = new Dictionary<string, MiniGameInfo>();
  14. // //记录游戏类型的最高关卡记录key: activityId_gameTyoe_gameSubType, value:gameId
  15. // [BsonDictionaryOptions(DictionaryRepresentation.ArrayOfArrays)]
  16. // public Dictionary<string, int> HighestLvlDic = new Dictionary<string, int>();
  17. }
  18. }