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- using System.Collections.Generic;
- namespace ET
- {
- public class SystemNoticeComponent : Entity, IAwake, IDestroy
- {
- //最大公告数量,超出后有新的时会移除id最小的
- public const int MaxCount = 10;
- public int LatestNoticeId = 0;
- public Dictionary<int, SystemNoticeInfo> NoticeDic = new Dictionary<int, SystemNoticeInfo>();
- public N2M_SystemNoticeChanged N2M_SystemNoticeChanged = new N2M_SystemNoticeChanged();
- public N2M_SystemNoticeRemoved N2M_SystemNoticeRemoved = new N2M_SystemNoticeRemoved();
- }
- }
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