SkillLeagueComponent.cs 282 B

12345678910
  1. using System.Collections.Generic;
  2. namespace ET
  3. {
  4. public class SkillLeagueComponent : Entity, IAwake, IDestroy, ITransfer
  5. {
  6. //技能属性缓存 ConstItemAttributeType-> value
  7. public Dictionary<int, long> SkillAttrTemp = new Dictionary<int, long>();
  8. }
  9. }