BattlePassComponent.cs 438 B

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  1. namespace ET
  2. {
  3. public class BattlePassComponent : Entity, IAwake, IDestroy, IDeserialize, ITransfer, IUnitCache
  4. {
  5. //通行证赛季Id
  6. public int SeasonId = 0;
  7. //是否购买通行证
  8. public bool IsBuy = false;
  9. //普通奖励领取状态
  10. public bool[] NormalRewards;
  11. //高级奖励领取状态
  12. public bool[] SuperRewards;
  13. public string StrId = "";
  14. }
  15. }