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- using System;
- using System.Collections.Generic;
- using System.IO;
- namespace ET
- {
- [ObjectSystem]
- public class SessionStreamDispatcherAwakeSystem: AwakeSystem<SessionStreamDispatcher>
- {
- public override void Awake(SessionStreamDispatcher self)
- {
- SessionStreamDispatcher.Instance = self;
- self.Load();
- }
- }
- [ObjectSystem]
- public class SessionStreamDispatcherLoadSystem: LoadSystem<SessionStreamDispatcher>
- {
- public override void Load(SessionStreamDispatcher self)
- {
- self.Load();
- }
- }
- [ObjectSystem]
- public class SessionStreamDispatcherDestroySystem: DestroySystem<SessionStreamDispatcher>
- {
- public override void Destroy(SessionStreamDispatcher self)
- {
- SessionStreamDispatcher.Instance = null;
- }
- }
-
- public static class SessionStreamDispatcherSystem
- {
- public static void Load(this SessionStreamDispatcher self)
- {
- self.Dispatchers = new ISessionStreamDispatcher[100];
-
- HashSet<Type> types = Game.EventSystem.GetTypes(typeof (SessionStreamDispatcherAttribute));
- foreach (Type type in types)
- {
- object[] attrs = type.GetCustomAttributes(typeof (SessionStreamDispatcherAttribute), false);
- if (attrs.Length == 0)
- {
- continue;
- }
-
- SessionStreamDispatcherAttribute sessionStreamDispatcherAttribute = attrs[0] as SessionStreamDispatcherAttribute;
- if (sessionStreamDispatcherAttribute == null)
- {
- continue;
- }
- if (sessionStreamDispatcherAttribute.Type >= 100)
- {
- Log.Error("session dispatcher type must < 100");
- continue;
- }
-
- ISessionStreamDispatcher iSessionStreamDispatcher = Activator.CreateInstance(type) as ISessionStreamDispatcher;
- if (iSessionStreamDispatcher == null)
- {
- Log.Error($"sessionDispatcher {type.Name} 需要继承 ISessionDispatcher");
- continue;
- }
- self.Dispatchers[sessionStreamDispatcherAttribute.Type] = iSessionStreamDispatcher;
- }
- }
- public static void Dispatch(this SessionStreamDispatcher self, int type, Session session, MemoryStream memoryStream)
- {
- ISessionStreamDispatcher sessionStreamDispatcher = self.Dispatchers[type];
- if (sessionStreamDispatcher == null)
- {
- throw new Exception("maybe your NetInnerComponent or NetOuterComponent not set SessionStreamDispatcherType");
- }
- sessionStreamDispatcher.Dispatch(session, memoryStream);
- }
- }
- }
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