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- using UnityEngine;
- using FairyGUI;
- using UI.ActivityAfternoonTea;
- namespace GFGGame
- {
- public class ReWardTipsView : BaseWindow
- {
- private UI_RewardTips _ui;
- private int indexNPC;
- private EffectUI _effectUI1;
- private EffectUI _effectUI2;
- public override void Dispose()
- {
- EffectUIPool.Recycle(_effectUI1);
- _effectUI1 = null;
- EffectUIPool.Recycle(_effectUI2);
- _effectUI2 = null;
- base.Dispose();
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void Init()
- {
- base.Init();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_RewardTips.PACKAGE_NAME;
- _ui = UI_RewardTips.Create();
- viewCom = _ui.target;
- isfullScreen = true;
- _ui.m_btnBack.onClick.Add(Hide);
- _ui.m_back.onClick.Add(Hide);
- _ui.m_rewardList.itemRenderer = RenderTaskList;
- EffectUIPool.CreateEffectUI(_ui.m_effect1, "ui_Activity", "Com_window_L_up",
- onComplete: (effect) =>
- {
- if (effect != null)
- {
- _effectUI1 = effect;
- // 可以在这里添加特效加载完成后的逻辑
- Debug.Log("背景特效加载完成");
- }
- else
- {
- Debug.LogError("背景特效加载失败");
- // 可以在这里添加加载失败的处理逻辑
- }
- });
- EffectUIPool.CreateEffectUI(_ui.m_effect2, "ui_Activity", "Com_window_R_Down",
- onComplete: (effect) =>
- {
- if (effect != null)
- {
- _effectUI2 = effect;
- // 可以在这里添加特效加载完成后的逻辑
- Debug.Log("背景特效加载完成");
- }
- else
- {
- Debug.LogError("背景特效加载失败");
- // 可以在这里添加加载失败的处理逻辑
- }
- });
- }
- protected override void OnShown()
- {
- base.OnShown();
- indexNPC = (int)this.viewData;
- _ui.m_name.text = CommonDataManager.Tables.TblActivityVisitCfg.DataList[indexNPC].Name + "的奖励";
- _ui.m_rewardList.numItems = CommonDataManager.Tables.TblActivityVisitCfg.DataList[indexNPC].Bonus.Count;
- }
- protected override void OnHide()
- {
- base.OnHide();
- }
- private void RenderTaskList(int index, GObject obj)
- {
- UI_RewardTipsItemUI item = UI_RewardTipsItemUI.Proxy(obj);
- int resID = CommonDataManager.Tables.TblActivityVisitCfg.DataList[indexNPC].Bonus[index].ItemId;
- item.m_rewardName.text = CommonDataManager.Tables.TblItemCfg.GetOrDefault(resID).Name;
- item.m_rewardIcon.url = ResPathUtil.GetIconPath(CommonDataManager.Tables.TblItemCfg.GetOrDefault(resID));
- item.m_rewardNum.text = CommonDataManager.Tables.TblActivityVisitCfg.DataList[indexNPC].Bonus[index].Count
- .ToString();
- if (item.target.data == null)
- {
- item.target.onClick.Add(OnClickVisitBtn);
- }
- item.target.data = resID;
- UI_RewardTipsItemUI.ProxyEnd();
- }
- private void OnClickVisitBtn(EventContext context)
- {
- if (!(context.sender is GObject btnVisit)) return;
- int itemID = (int)btnVisit.data;
- GoodsItemTipsController.ShowItemTips(itemID);
- }
- }
- }
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