OpenServerActivityView.cs 8.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243
  1. using UnityEngine;
  2. using FairyGUI;
  3. using UI.OpenServerActivity;
  4. using ET;
  5. using System.Text.RegularExpressions;
  6. using cfg.GfgCfg;
  7. namespace GFGGame
  8. {
  9. public class OpenServerActivityView : BaseWindow
  10. {
  11. private UI_OpenServerActivityUI _ui;
  12. private EffectUI _effectUI1;
  13. private EffectUI _effectUI2;
  14. private EffectUI _effectUI3;
  15. private EffectUI _effectUI4;
  16. public override void Dispose()
  17. {
  18. EffectUIPool.Recycle(_effectUI2);
  19. _effectUI2 = null;
  20. EffectUIPool.Recycle(_effectUI3);
  21. _effectUI3 = null;
  22. EffectUIPool.Recycle(_effectUI4);
  23. _effectUI4 = null;
  24. if (_ui != null)
  25. {
  26. _ui.Dispose();
  27. _ui = null;
  28. }
  29. base.Dispose();
  30. }
  31. protected override void Init()
  32. {
  33. base.Init();
  34. }
  35. protected override void OnInit()
  36. {
  37. base.OnInit();
  38. packageName = UI_OpenServerActivityUI.PACKAGE_NAME;
  39. _ui = UI_OpenServerActivityUI.Create();
  40. viewCom = _ui.target;
  41. isfullScreen = true;
  42. isReturnView = true;
  43. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  44. _ui.m_btnHeaven.onClick.Add(OnClickBtnHeaven);
  45. _ui.m_btnMingTong.onClick.Add(OnClickBtnMingTong);
  46. _ui.m_btnAnswerTianmen.onClick.Add(OnClickBtnAnswerTianmen);
  47. _ui.m_btnTenShu.onClick.Add(OnClickBtnTenShu);
  48. _ui.m_btnNineZhouPool.onClick.Add(OnClickBtnNineZhouPool);
  49. _ui.m_buttonNewYearLogin.onClick.Add(OnClickButtonNewYearLogin);
  50. AddEffect();
  51. }
  52. private void AddEffect()
  53. {
  54. //_effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBg, "ui_Activity", "NewAtv_Quad");
  55. //_effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBgTx, "ui_Activity", "NewAtv_Quad_tx");
  56. EffectUIPool.CreateEffectUI(_ui.m_holderFog, "ui_Activity", "NewAtv_BG_tx",
  57. onComplete: (effect) =>
  58. {
  59. if (effect != null)
  60. {
  61. _effectUI4 = effect;
  62. }
  63. });
  64. }
  65. protected override void OnShown()
  66. {
  67. base.OnShown();
  68. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("kfhd_sdcy_bg");
  69. RefreshTimeText();
  70. UpdateRedDot();
  71. _ui.m_buttonNewYearLogin.visible = false;
  72. //RefreshButtonNewYearLogin();
  73. //int actLimitId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);
  74. // ActivityOpenCfg activiyCfg = ActivityOpenCfgArray.Instance.GetCfg(actLimitId);
  75. // if (activiyCfg != null)
  76. // {
  77. // _ui.m_timeText.text = GetTImeText(activiyCfg.endTime);
  78. // }
  79. Timers.inst.Add(1, 0, UpdateTime);
  80. Timers.inst.Add(0.2f, 1, ShowEffTime);
  81. }
  82. private void ShowEffTime(object param)
  83. {
  84. //_effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_Activity", "NewAtv_Text");
  85. }
  86. protected override void OnHide()
  87. {
  88. base.OnHide();
  89. EffectUIPool.Recycle(_effectUI1);
  90. _effectUI1 = null;
  91. Timers.inst.Remove(UpdateTime);
  92. Timers.inst.Remove(ShowEffTime);
  93. }
  94. protected override void AddEventListener()
  95. {
  96. base.AddEventListener();
  97. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  98. }
  99. protected override void RemoveEventListener()
  100. {
  101. base.RemoveEventListener();
  102. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  103. }
  104. private void UpdateRedDot()
  105. {
  106. RedDotController.Instance.SetComRedDot(_ui.m_btnTenShu,
  107. (RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitStlyc) ||
  108. RedDotDataManager.Instance.GetGiftBagRewardRed() || RedDotDataManager.Instance.GetMeiRiTeHuiRed()), "",
  109. -100, 11);
  110. RedDotController.Instance.SetComRedDot(_ui.m_btnHeaven, MiniGameDateManager.Instance.GetRewardRot());
  111. RedDotController.Instance.SetComRedDot(_ui.m_btnAnswerTianmen,
  112. RedDotDataManager.Instance.GetOpenServerStoryRed(), "", -80, 100);
  113. RedDotController.Instance.SetComRedDot(_ui.m_buttonNewYearLogin,
  114. ActivityDataManager.Instance.CanGetNewYearLoginRed(), "", 0, 0);
  115. }
  116. private void UpdateTime(object param)
  117. {
  118. RefreshTimeText();
  119. }
  120. private void RefreshTimeText()
  121. {
  122. int actLimitId =
  123. ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);
  124. if (actLimitId <= 0)
  125. {
  126. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  127. Timers.inst.Remove(UpdateTime);
  128. OnClickBtnBack();
  129. return;
  130. }
  131. ActivityOpenCfg activityOpenCfg = CommonDataManager.Tables.TblActivityOpenCfg.GetOrDefault(actLimitId);
  132. if (actLimitId <= 0)
  133. {
  134. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  135. Timers.inst.Remove(UpdateTime);
  136. OnClickBtnBack();
  137. return;
  138. }
  139. long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.EndTime) - TimeHelper.ServerNow();
  140. string strTime = TimeUtil.FormattingTimeTo_DD_HH_mm(time);
  141. string[] str = strTime.Split(':');
  142. _ui.m_txtDay.text = str[0];
  143. _ui.m_txtHour.text = str[1];
  144. _ui.m_txtMinute.text = str[2];
  145. }
  146. private void OnClickBtnBack()
  147. {
  148. ViewManager.GoBackFrom(typeof(OpenServerActivityView).FullName);
  149. }
  150. private void OnClickBtnHeaven()
  151. {
  152. //小游戏入口
  153. if (JudgeActivityExpire())
  154. ViewManager.Show<GameStartView>();
  155. }
  156. private void OnClickBtnMingTong()
  157. {
  158. //副本入口
  159. if (JudgeActivityExpire())
  160. ViewManager.Show<OpenServerFightView>(ConstLimitTimeActivityType.ActLimitStlyc);
  161. }
  162. private void OnClickBtnAnswerTianmen()
  163. {
  164. //剧情入口
  165. if (JudgeActivityExpire())
  166. ViewManager.Show<OpenServerStoryView>(ConstLimitTimeActivityType.ActLimitStlyc);
  167. }
  168. private void OnClickBtnTenShu()
  169. {
  170. if (JudgeActivityExpire())
  171. ViewManager.Show<LuckyBoxActivityView>(ConstLimitTimeActivityType.ActLimitStlyc);
  172. }
  173. private void OnClickBtnNineZhouPool()
  174. {
  175. if (JudgeActivityExpire())
  176. ViewManager.Show<StoreView>(new object[]
  177. { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
  178. }
  179. private void OnClickButtonNewYearLogin()
  180. {
  181. ViewManager.Show<NewYearLoginView>();
  182. }
  183. //判断神都宸游活动是否过期
  184. private bool JudgeActivityExpire()
  185. {
  186. int actLimitId =
  187. ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);
  188. if (actLimitId <= 0)
  189. {
  190. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  191. return false;
  192. }
  193. return true;
  194. }
  195. private string GetTImeText(string time)
  196. {
  197. string pattern = @"\[(.*?)\]";
  198. // 创建一个Regex对象
  199. Regex regex = new Regex(pattern);
  200. // 匹配输入字符串中的所有内容
  201. MatchCollection matches = Regex.Matches(time, pattern);
  202. // 存储所有提取的内容
  203. string TimeText = matches[0].Groups[1].Value;
  204. for (int i = 1; i < matches.Count; i++)
  205. {
  206. TimeText += "-" + matches[i].Groups[1].Value;
  207. }
  208. return TimeText;
  209. }
  210. }
  211. }