SpecialOfferGiftBoxView.cs 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using cfg.GfgCfg;
  5. using ET;
  6. using FairyGUI;
  7. using UI.CommonGame;
  8. using UI.EnduringGiftBox;
  9. namespace GFGGame
  10. {
  11. //列表样式的限时礼包--3类型-列表样式:等级条件的数据
  12. public class SpecialOfferGiftBoxView : BaseWindow
  13. {
  14. private UI_SpecialOfferGiftBoxUI _ui;
  15. //private int _pageIndex; //当前页码,需要显示的数据的索引
  16. private List<EffectUI> _effectUIList = new List<EffectUI>();
  17. private List<EffectUI> _effect1UIList = new List<EffectUI>();
  18. private EffectUI _effectUI1;
  19. private EffectUI _effectUI2;
  20. private EffectUI _effectUI3;
  21. protected override void OnInit()
  22. {
  23. base.OnInit();
  24. packageName = UI_SpecialOfferGiftBoxUI.PACKAGE_NAME;
  25. _ui = UI_SpecialOfferGiftBoxUI.Create();
  26. this.viewCom = _ui.target;
  27. this.viewCom.Center();
  28. this.modal = true;
  29. viewAnimationType = EnumViewAnimationType.None;
  30. _ui.m_listGift.itemRenderer = RenderListGiftItem;
  31. _ui.m_back.onClick.Add(OnBtnCancelClick);
  32. AddEffect();
  33. //_ui.m_btnUp.onClick.Add(OnBtnPreviousClick);
  34. //_ui.m_btnNext.onClick.Add(OnBtnNextClick);
  35. }
  36. public override void Dispose()
  37. {
  38. EffectUIPool.Recycle(_effectUI1);
  39. _effectUI1 = null;
  40. EffectUIPool.Recycle(_effectUI2);
  41. _effectUI2 = null;
  42. EffectUIPool.Recycle(_effectUI3);
  43. _effectUI3 = null;
  44. if (_ui != null)
  45. {
  46. _ui.Dispose();
  47. _ui = null;
  48. }
  49. base.Dispose();
  50. }
  51. protected override void OnShown()
  52. {
  53. base.OnShown();
  54. GameGlobal.AutoSpecialOfferGiftBoxView = false;
  55. _ui.m_t0.Play();
  56. UpViewNone();
  57. //InitPageInex();
  58. }
  59. private void OnBtnCancelClick()
  60. {
  61. this.Hide();
  62. }
  63. protected override void OnHide()
  64. {
  65. DestroyObjectFromView();
  66. this.RemoveEventListener();
  67. base.Hide();
  68. }
  69. private void DestroyObjectFromView()
  70. {
  71. for (int i = 0; i < _effectUIList.Count; i++)
  72. {
  73. EffectUIPool.Recycle(_effectUIList[i]);
  74. _effectUIList[i] = null;
  75. }
  76. _effectUIList.Clear();
  77. for (int i = 0; i < _effect1UIList.Count; i++)
  78. {
  79. EffectUIPool.Recycle(_effect1UIList[i]);
  80. _effect1UIList[i] = null;
  81. }
  82. _effect1UIList.Clear();
  83. }
  84. private void UpViewNone()
  85. {
  86. var shopCfgIds = LimitedTimeGiftBoxDataManager.Instance.TryShopCfg();
  87. DestroyObjectFromView();
  88. _ui.m_listGift.numItems = shopCfgIds.Count;
  89. }
  90. private void RenderListGiftItem(int index, GObject obj)
  91. {
  92. UI_ComSpecialOfferGiftBoxItem uiItem = UI_ComSpecialOfferGiftBoxItem.Proxy(obj);
  93. var shopCfgIds = LimitedTimeGiftBoxDataManager.Instance.TryShopCfg();
  94. var shopCfgId = shopCfgIds[index];
  95. var shopCfg = CommonDataManager.Tables.TblShopCfg.GetOrDefault(shopCfgId);
  96. var shopItemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(shopCfg.ItemId);
  97. var remainBuyNum = shopCfg.MaxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfg.Id);
  98. uiItem.m_txtGetJf.text = string.Empty;
  99. string mTxtUrc = string.Empty;
  100. string mTxtNewPrice;
  101. if (shopCfg.RefreshType == RefreshType.DAY)
  102. mTxtUrc = $"每日限购{remainBuyNum}/{shopCfg.MaxBuyNum}";
  103. else if (shopCfg.RefreshType == RefreshType.WEEK)
  104. mTxtUrc = $"每周限购{remainBuyNum}/{shopCfg.MaxBuyNum}";
  105. else if (shopCfg.RefreshType == RefreshType.MONTH)
  106. mTxtUrc = $"每月限购{remainBuyNum}/{shopCfg.MaxBuyNum}";
  107. else
  108. mTxtUrc = $"永久限购{remainBuyNum}/{shopCfg.MaxBuyNum}";
  109. uiItem.m_btnBuy.m_txtOldPrice.text = shopCfg.OriginalPrice.ToString();
  110. if (shopCfg.CostTypeReal == CostType.ITEM)
  111. {
  112. //货币
  113. ItemCfg costCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(shopCfg.CostIdReal);
  114. mTxtNewPrice = shopCfg.Price.ToString();
  115. uiItem.m_btnBuy.m_loaIcon.visible = true;
  116. uiItem.m_btnBuy.m_txtNewPrice.x = 134;
  117. uiItem.m_btnBuy.m_txtOldPrice.x = 21;
  118. uiItem.m_btnBuy.m_loaIcon.url = ResPathUtil.GetIconPath(costCfg);
  119. }
  120. else if (shopCfg.CostTypeReal == CostType.RMB)
  121. {
  122. //人民币
  123. mTxtNewPrice = $"{shopCfg.Price}元";
  124. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  125. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  126. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  127. uiItem.m_txtGetJf.text = $"可获得{shopCfg.Price * 10}会员积分";
  128. }
  129. else
  130. {
  131. //免费
  132. mTxtNewPrice = $"免费";
  133. uiItem.m_btnBuy.m_txtOldPrice.text = "";
  134. uiItem.m_btnBuy.m_txtNewPrice.align = AlignType.Left;
  135. uiItem.m_btnBuy.m_txtNewPrice.x = 125;
  136. uiItem.m_btnBuy.m_txtOldPrice.x = 30;
  137. }
  138. if (remainBuyNum == 0)
  139. {
  140. //已售完
  141. uiItem.m_btnBuy.m_bagGrey.visible = true;
  142. uiItem.m_btnBuy.m_txtSoldOut.text = "已售罄";
  143. uiItem.m_btnBuy.m_txtSoldOut.visible = true;
  144. uiItem.m_btnBuy.m_bagYellow.visible = false;
  145. uiItem.m_btnBuy.m_txtOldPrice.visible = false;
  146. uiItem.m_btnBuy.m_txtNewPrice.visible = false;
  147. uiItem.m_btnBuy.m_loaIcon.visible = false;
  148. }
  149. else
  150. {
  151. //未售完
  152. uiItem.m_btnBuy.m_txtSoldOut.text = "";
  153. uiItem.m_btnBuy.m_txtSoldOut.visible = false;
  154. uiItem.m_btnBuy.m_bagGrey.visible = false;
  155. uiItem.m_btnBuy.m_bagYellow.visible = true;
  156. uiItem.m_btnBuy.m_txtOldPrice.visible = true;
  157. uiItem.m_btnBuy.m_txtNewPrice.visible = true;
  158. uiItem.m_btnBuy.m_loaIcon.visible = true;
  159. EffectUI _effectUI1 = EffectUIPool.CreateEffectUI(uiItem.m_holderBtn, "ui_Activity", "Prefer_button_buy");
  160. _effect1UIList.Add(_effectUI1);
  161. }
  162. uiItem.m_comDiscount.m_txtDiscountNum.text =
  163. NumberUtil.CalculateDiscount(shopCfg.OriginalPrice, shopCfg.Price);
  164. uiItem.target.data = shopCfg;
  165. uiItem.m_btnBuy.m_txtNewPrice.text = mTxtNewPrice;
  166. uiItem.m_txtUrc.text = mTxtUrc;
  167. uiItem.m_btnBuy.target.onClick.Add(OnBtnBuyClick);
  168. uiItem.m_txtBoxItemName.text = shopCfg.ItemName;
  169. EffectUI _effectUI = EffectUIPool.CreateEffectUI(uiItem.m_holderZheKou, "ui_Activity", "Prefer_but_zhekou");
  170. _effectUIList.Add(_effectUI);
  171. uiItem.m_t0.Play();
  172. ////子列表
  173. if(uiItem.m_list.data == null)
  174. uiItem.m_list.itemRenderer = ChildListItemRender;
  175. uiItem.m_list.data = 1;
  176. uiItem.m_list.onClickItem.Add(OnListSelectorItemClick);
  177. uiItem.m_list.numItems = shopItemCfg.Items.Count;
  178. UI_ComSpecialOfferGiftBoxItem.ProxyEnd();
  179. }
  180. private void AddEffect()
  181. {
  182. if (_effectUI1 == null)
  183. _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderBaby, "ui_Activity", "Prefer_person");
  184. if (_effectUI2 == null)
  185. _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderChiXuTx, "ui_Activity", "Prefer_chixu_tx");
  186. if (_effectUI3 == null)
  187. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderOneTx, "ui_Activity", "Prefer_one_tx");
  188. }
  189. protected override void AddEventListener()
  190. {
  191. base.AddEventListener();
  192. EventAgent.AddEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  193. EventAgent.AddEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  194. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  195. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_TIME, UpTime);
  196. }
  197. protected override void RemoveEventListener()
  198. {
  199. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_REMOVE, UpViewNone);
  200. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_ADD, UpViewNone);
  201. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpViewNone);
  202. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_TIME, UpTime);
  203. base.RemoveEventListener();
  204. }
  205. //购买按钮点击事件
  206. private void OnBtnBuyClick(EventContext context)
  207. {
  208. GObject sender = context.sender as GObject;
  209. ShopCfg cfg = sender.parent.data as ShopCfg;
  210. bool isSellOut = cfg.MaxBuyNum > 0 &&
  211. cfg.MaxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(cfg.Id) <= 0;
  212. if (isSellOut)
  213. {
  214. PromptController.Instance.ShowFloatTextPrompt("已售罄");
  215. return;
  216. }
  217. if (!ShopDataManager.Instance.GetShopGoodsStateById(cfg.Id))
  218. {
  219. PromptController.Instance.ShowFloatTextPrompt(ShopDataManager.Instance.GetShopGoodsStateTips(cfg.Id));
  220. return;
  221. }
  222. if (cfg.CostTypeReal == CostType.FREE)
  223. {
  224. ShopSProxy.ReqShopBuy(cfg.Id, 1).Coroutine();
  225. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHANG_CHENG, 2);
  226. }
  227. else
  228. {
  229. ViewManager.Show<ItemExchangeView>(cfg.Id);
  230. }
  231. }
  232. private void ChildListItemRender(int index, GObject obj)
  233. {
  234. UI_ComItem uiItemChild = UI_ComItem.Proxy(obj);
  235. var shopCfg = uiItemChild.target.parent.parent.data as ShopCfg;
  236. var itemCfg = CommonDataManager.Tables.TblItemCfg.GetOrDefault(shopCfg.ItemId);
  237. List<ItemParamProto> result;
  238. result = itemCfg.Items.ToGfgGameItemParam();
  239. var itemArr = result[index];
  240. var itemCfgChild = CommonDataManager.Tables.TblItemCfg.GetOrDefault(itemArr.ItemId);
  241. uiItemChild.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfgChild);
  242. uiItemChild.m_txtCount.text = itemArr.Count.ToString();
  243. uiItemChild.target.data = itemCfgChild;
  244. uiItemChild.m_QualityType.selectedIndex = itemCfgChild.Rarity - 1;
  245. UI_ComItem.ProxyEnd();
  246. }
  247. //弹出物品详细描述框
  248. private void OnListSelectorItemClick(EventContext context)
  249. {
  250. GComponent item = context.data as GComponent;
  251. ItemCfg itemCfg = item.data as ItemCfg;
  252. GoodsItemTipsController.ShowItemTips(itemCfg.Id);
  253. }
  254. public void UpTime()
  255. {
  256. var activityInfoByTypeList =
  257. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB1);
  258. var list = activityInfoByTypeList
  259. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  260. if (list.Count == 0)
  261. {
  262. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  263. this.Hide();
  264. return;
  265. }
  266. _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  267. }
  268. // //实例化索引
  269. // private void InitPageInex()
  270. // {
  271. // _pageIndex = 0;
  272. // }
  273. // private void UpdateView(ListUtil.NavigateType type)
  274. // {
  275. // //筛选一条数据用来界面渲染
  276. //var list = LimitedTimeGiftBoxDataManager.Instance.LtgGbItemData3;
  277. // list = list.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  278. // if (list.Count == 0)
  279. // {
  280. // PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  281. // this.Hide();
  282. // return;
  283. // }
  284. // var data = ListUtil.Navigate(list, type, _pageIndex, out int newIndex);
  285. // _pageIndex = newIndex;
  286. // _ui.m_btnUp.visible = true;
  287. // _ui.m_btnNext.visible = true;
  288. // if (list.Count == 1)
  289. // {
  290. // _ui.m_btnUp.visible = false;
  291. // _ui.m_btnNext.visible = false;
  292. // }
  293. // else
  294. // {
  295. // //翻页翻到了最后一条数据
  296. // if (list.Count == _pageIndex + 1)
  297. // _ui.m_btnNext.visible = false;
  298. // if (_pageIndex == 0)
  299. // _ui.m_btnUp.visible = false;
  300. // }
  301. // _ui.m_txtBoxResidueTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), data.EndTime);
  302. // _ui.m_list.data = data.ShopCfgIds;
  303. // _ui.m_list.itemRenderer = ListItemRender;
  304. // DestroyObjectFromView();
  305. // _ui.m_list.numItems = data.ShopCfgIds.Count;
  306. // _ui.m_list.visible = true;
  307. // }
  308. // private void UpViewNone()
  309. // {
  310. // LimitedTimeGiftBoxDataManager.Instance.UpLtgGbItemData3();
  311. // UpdateView(ListUtil.NavigateType.None);
  312. // }
  313. // //上一条
  314. // private void OnBtnPreviousClick()
  315. // {
  316. // UpdateView(ListUtil.NavigateType.Previous);
  317. // }
  318. // //下一条
  319. // private void OnBtnNextClick()
  320. // {
  321. // UpdateView(ListUtil.NavigateType.Next);
  322. // }
  323. }
  324. }