InstanceZonesView.cs 12 KB

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  1. using ET;
  2. using System.Collections;
  3. using UnityEngine;
  4. using FairyGUI;
  5. using UI.InstanceZones;
  6. using System.Collections.Generic;
  7. using cfg.GfgCfg;
  8. namespace GFGGame
  9. {
  10. public class InstanceZonesView : BaseView
  11. {
  12. private UI_InstanceZonesUI _ui;
  13. private ValueBarController _valueBarController;
  14. private EffectUI _effectUI1;
  15. private EffectUI _effectUI2;
  16. private EffectUI _effectUI3;
  17. private int fieldWorkLockLevel = FieldWorkDataManager.Instance.guideLevelID;
  18. public override void Dispose()
  19. {
  20. EffectUIPool.Recycle(_effectUI2);
  21. _effectUI2 = null;
  22. EffectUIPool.Recycle(_effectUI3);
  23. _effectUI3 = null;
  24. if (_valueBarController != null)
  25. {
  26. _valueBarController.Dispose();
  27. _valueBarController = null;
  28. }
  29. if (_ui != null)
  30. {
  31. _ui.Dispose();
  32. _ui = null;
  33. }
  34. base.Dispose();
  35. }
  36. protected override void OnInit()
  37. {
  38. base.OnInit();
  39. packageName = UI_InstanceZonesUI.PACKAGE_NAME;
  40. _ui = UI_InstanceZonesUI.Create();
  41. viewCom = _ui.target;
  42. isfullScreen = true;
  43. isReturnView = true;
  44. _valueBarController = new ValueBarController(_ui.m_valueBar);
  45. _ui.m_instance.m_btnStudio.target.onClick.Add(OnClickBtnStudio);
  46. _ui.m_instance.m_btnTravel.target.onClick.Add(OnClickBtnTravel);
  47. _ui.m_instance.m_btnPoem.target.onClick.Add(OnClickBtnPoem);
  48. _ui.m_instance.m_btnPoemGudie.onClick.Add(OnClickBtnPoem);
  49. _ui.m_instance.m_btnField.target.onClick.Add(OnTimeTracingClick);
  50. _ui.m_instance.m_btnArena.target.onClick.Add(OnClickBtnArena);
  51. _ui.m_instance.m_btnFieldWork.target.onClick.Add(OnFieldWorkClick);
  52. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  53. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hzs_bg");
  54. EffectUIPool.CreateEffectUI(_ui.m_bg_eff, "ui_HaiZhiShi", "Bg_All_Tx",
  55. onComplete: (effect) =>
  56. {
  57. if (effect != null)
  58. {
  59. _effectUI2 = effect;
  60. }
  61. });
  62. EffectUIPool.CreateEffectUI(_ui.m_fish_eff, "ui_HaiZhiShi", "Bg_Yu",
  63. onComplete: (effect) =>
  64. {
  65. if (effect != null)
  66. {
  67. _effectUI3 = effect;
  68. }
  69. });
  70. PreloadSuitModel();
  71. }
  72. protected override void OnShown()
  73. {
  74. base.OnShown();
  75. _valueBarController.OnShown();
  76. _valueBarController.UpdateList(new List<int>() { ConstItemID.POWER });
  77. CheckFunOpen();
  78. UpdateRedDot();
  79. if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0 &&
  80. InstanceZonesDataManager.CheckLevelPass(fieldWorkLockLevel))
  81. {
  82. _ui.m_instance.target.scrollPane.posY = 540;
  83. }
  84. else
  85. {
  86. _ui.m_instance.target.scrollPane.posY = 0;
  87. }
  88. Timers.inst.AddUpdate(CheckGuide);
  89. EffectUIPool.CreateEffectUI(_ui.m_eff, "ui_HaiZhiShi", "Bg_ZhuanChang_NiuQu",
  90. onComplete: (effect) =>
  91. {
  92. if (effect != null)
  93. {
  94. _effectUI1 = effect;
  95. }
  96. });
  97. }
  98. protected override void OnHide()
  99. {
  100. base.OnHide();
  101. EffectUIPool.Recycle(_effectUI1);
  102. _effectUI1 = null;
  103. _valueBarController.OnHide();
  104. Timers.inst.Remove(CheckGuide);
  105. }
  106. protected override void AddEventListener()
  107. {
  108. base.AddEventListener();
  109. }
  110. protected override void RemoveEventListener()
  111. {
  112. base.RemoveEventListener();
  113. }
  114. private void CheckGuide(object param)
  115. {
  116. if (GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PORCELAIN) <= 0
  117. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_PROPERTY) <= 0
  118. || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0
  119. || GuideDataManager.IsGuideFinish("TimeTracingShowView") <= 0
  120. || GuideDataManager.IsGuideFinish("ClothingSelectView") <= 0
  121. || (GuideDataManager.IsGuideFinish("DAPEISAI_1") <= 0 &&
  122. MatchingCompetitionDataManager.Instance.MatchingState == 1 &&
  123. MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 &&
  124. InstanceZonesDataManager.CheckLevelPass(100003004))
  125. || (GuideDataManager.IsGuideFinish("DAPEISAI_2") <= 0 &&
  126. MatchingCompetitionDataManager.Instance.MatchingState == 2 &&
  127. MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 &&
  128. InstanceZonesDataManager.CheckLevelPass(100003004))
  129. || (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0 &&
  130. InstanceZonesDataManager.CheckLevelPass(FieldWorkDataManager.Instance.guideLevelID)))
  131. {
  132. UpdateToCheckGuide(null);
  133. }
  134. else
  135. {
  136. Timers.inst.Remove(CheckGuide);
  137. }
  138. }
  139. private void UpdateRedDot()
  140. {
  141. _valueBarController.UpdateRedPoint();
  142. RedDotController.Instance.SetComRedDot(_ui.m_instance.m_btnStudio.target,
  143. RedDotDataManager.Instance.GetStudioFilingRed(), "", -126, 22);
  144. RedDotController.Instance.SetComRedDot(_ui.m_instance.m_btnTravel.target,
  145. RedDotDataManager.Instance.GetTravelRed(), "", -152, 85);
  146. RedDotController.Instance.SetComRedDot(_ui.m_instance.m_btnField.target,
  147. TimeTracingDataManager.Instance.GetLevelRewardStatus() ||
  148. TimeTracingDataManager.Instance.GetAllChapterReward(), "", -103, 43);
  149. }
  150. private void CheckFunOpen()
  151. {
  152. _ui.m_instance.m_btnPoem.m_loaLockIcon.visible =
  153. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(MatchingCompetitionGatheringView).Name,
  154. false);
  155. _ui.m_instance.m_btnStudio.m_loaLockIcon.visible =
  156. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(StudioView).Name, false);
  157. _ui.m_instance.m_btnTravel.m_loaLockIcon.visible =
  158. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TravelView).Name, false);
  159. _ui.m_instance.m_btnField.m_loaLockIcon.visible =
  160. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(TimeTracingShowView).Name, false);
  161. _ui.m_instance.m_btnArena.m_loaLockIcon.visible =
  162. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name, false);
  163. _ui.m_instance.m_btnFieldWork.m_loaLockIcon.visible =
  164. !FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(FieldWorkLevelView).Name, false);
  165. }
  166. private void OnClickBtnBack()
  167. {
  168. Hide();
  169. }
  170. private void OnClickBtnStudio()
  171. {
  172. ViewManager.Show<StudioView>();
  173. }
  174. private void OnClickBtnTravel()
  175. {
  176. ViewManager.Show<TravelView>();
  177. }
  178. private async void OnClickBtnPoem()
  179. {
  180. if (MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason > 0)
  181. {
  182. if (MatchingCompetitionDataManager.Instance.MatchingState == 1)
  183. {
  184. ViewManager.Show<MatchingCompetitionGatheringView>();
  185. }
  186. else
  187. {
  188. bool result = await MatchingCompetitionSproxy.ReqGetOnePlayers();
  189. if (result)
  190. {
  191. ViewManager.Show<MatchingCompetitionUpLoadView>();
  192. }
  193. else
  194. {
  195. await MatchingCompetitionSproxy.ReqMatchingCompetitionInfo();
  196. //PromptController.Instance.ShowFloatTextPrompt("暂无玩家数据!");
  197. }
  198. }
  199. }
  200. else
  201. {
  202. PromptController.Instance.ShowFloatTextPrompt("美人图未开启!");
  203. }
  204. }
  205. private void OnClickBtnField()
  206. {
  207. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 1);
  208. ViewManager.Show<FieldView>();
  209. }
  210. private void OnTimeTracingClick()
  211. {
  212. ViewManager.Show<TimeTracingShowView>();
  213. }
  214. private void OnFieldWorkClick()
  215. {
  216. ViewManager.Show<FieldWorkLevelView>();
  217. }
  218. private async void OnClickBtnArena()
  219. {
  220. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(ArenaView).Name))
  221. {
  222. return;
  223. }
  224. if (!ArenaDataManager.Instance.IsSeasonOpen)
  225. {
  226. PromptController.Instance.ShowFloatTextPrompt("赛季未开始");
  227. return;
  228. }
  229. await ArenaSproxy.ReqArenaInfos();
  230. ViewManager.Show<ArenaView>(this.viewData);
  231. ViewManager.Show<ArenaLoadingView>();
  232. }
  233. protected override void UpdateToCheckGuide(object param)
  234. {
  235. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  236. //_ui.m_loaGuidestudio.visible = false;
  237. GuideController.TryGuide(_ui.m_instance.m_btnStudio.target, ConstGuideId.STUDIO_PORCELAIN, 3,
  238. "工作室开门啦,进去看看~");
  239. GuideController.TryGuide(_ui.m_instance.m_btnStudio.target, ConstGuideId.STUDIO_FILING, 3, "工作室有新的任务啦。");
  240. if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0 &&
  241. InstanceZonesDataManager.CheckLevelPass(FieldWorkDataManager.Instance.guideLevelID))
  242. {
  243. GuideController.TryGuide(_ui.m_instance.m_btnFieldWork.target, ConstGuideId.FIELD, 1,
  244. "外出进行考察,会有意想不到的收获哦。");
  245. }
  246. GuideController.TryGuide(_ui.m_instance.m_btnStudio.target, ConstGuideId.STUDIO_PROPERTY, 2, "");
  247. if (MatchingCompetitionDataManager.Instance.MatchingState == 1 &&
  248. MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 &&
  249. InstanceZonesDataManager.CheckLevelPass(100003004))
  250. {
  251. GuideController.TryGuide(_ui.m_instance.m_btnPoemGudie, "DAPEISAI_1", 1, "进入搭配赛,进行搭配!");
  252. }
  253. else if (MatchingCompetitionDataManager.Instance.MatchingState == 2 &&
  254. MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason != 0 &&
  255. InstanceZonesDataManager.CheckLevelPass(100003004))
  256. {
  257. GuideController.TryGuide(_ui.m_instance.m_btnPoemGudie, "DAPEISAI_2", 1, "进入搭配赛,进行评选!");
  258. }
  259. GuideController.TryGuide(_ui.m_instance.m_btnArena.target, ConstGuideId.ARENA_OPEN, 3, "在这里可以与其他小伙伴比拼搭配哦~");
  260. GuideController.TryGuide(_ui.m_btnBack, ConstGuideId.ENTER_CHAPTER_5, 1, "", -1, false);
  261. GuideController.TryGuide(_ui.m_instance.m_btnField.target, "TimeTracingShowView", 3, "合成副本可获得奖励和服装哦~");
  262. if (!ArenaDataManager.Instance.IsSeasonOpen)
  263. {
  264. GuideController.TryCompleteGuide(ConstGuideId.ARENA_OPEN, 3);
  265. }
  266. }
  267. private void PreloadSuitModel()
  268. {
  269. List<int> suitIdList = new List<int>() { 201030, 201010, 202006 };
  270. for (int i = 1; i < suitIdList.Count; i++)
  271. {
  272. SuitCfg suitCfg = CommonDataManager.Tables.TblSuitCfg.GetOrDefault(suitIdList[i]);
  273. ResType resType = ResType.Sprite;
  274. if (suitCfg.AniRes != "")
  275. resType = ResType.Animation;
  276. PreDownloadManager.Instance.PreDownloadSuitRes(suitIdList[i], resType,
  277. new int[] { ConstDressUpItemType.BEI_JING }, false);
  278. }
  279. }
  280. }
  281. }