NewPlayerTipsView.cs 2.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596
  1. using FairyGUI;
  2. using UI.ActivityMain;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using ET;
  6. namespace GFGGame
  7. {
  8. public class NewPlayersTipsView : BaseWindow
  9. {
  10. private UI_NewPlayersTipsUI _ui;
  11. private EffectUI _effectUI1;
  12. private EffectUI _effectUI2;
  13. public override void Dispose()
  14. {
  15. EffectUIPool.Recycle(_effectUI1);
  16. _effectUI1 = null;
  17. EffectUIPool.Recycle(_effectUI2);
  18. _effectUI2 = null;
  19. if (_ui != null)
  20. {
  21. _ui.Dispose();
  22. _ui = null;
  23. }
  24. base.Dispose();
  25. }
  26. protected override void OnInit()
  27. {
  28. base.OnInit();
  29. packageName = UI_NewPlayersTipsUI.PACKAGE_NAME;
  30. _ui = UI_NewPlayersTipsUI.Create();
  31. this.viewCom = _ui.target;
  32. isfullScreen = true;
  33. modal = true;
  34. _ui.m_GetRewardBtn.onClick.Add(OnClickGetReward);
  35. _ui.m_backBtn.onClick.Add(OnClickChange);
  36. _ui.m_btnBack.onClick.Add(OnClickChange);
  37. EffectUIPool.CreateEffectUI(_ui.m_effectBtn, "ui_Activity", "JLQQ_button",
  38. onComplete: (effect) =>
  39. {
  40. if (effect != null)
  41. {
  42. _effectUI1 = effect;
  43. }
  44. });
  45. EffectUIPool.CreateEffectUI(_ui.m_effectBG, "ui_Activity", "JLQQ_tx_loop",
  46. onComplete: (effect) =>
  47. {
  48. if (effect != null)
  49. {
  50. _effectUI2 = effect;
  51. }
  52. });
  53. }
  54. protected override void OnShown()
  55. {
  56. base.OnShown();
  57. UpdateInfo();
  58. }
  59. protected override void OnHide()
  60. {
  61. base.OnHide();
  62. }
  63. private void UpdateView()
  64. {
  65. }
  66. private async void UpdateInfo()
  67. {
  68. await ActivitySProxy.SetNewPlayerOnceStatus(0);
  69. }
  70. private async void OnClickGetReward()
  71. {
  72. bool result;
  73. GameGlobal.NewPlayerOnceTips = false;
  74. result = await ActivitySProxy.ReqGetNewPlayerBonus();
  75. this.Hide();
  76. }
  77. private void OnClickChange()
  78. {
  79. GameGlobal.NewPlayerOnceTips = false;
  80. this.Hide();
  81. }
  82. }
  83. }